Roric Wyrmbane vs Hephraak

Overall comparison

HERO Fraction Element Type Rarity Aura
Roric Wyrmbane Barbarians Spirit Attack Legendary Speed 19%
Place: All battles
Hephraak Demonspawn Magic Attack Legendary -

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Roric Wyrmbane 60 6 14535 1641 969 101 15 63 30 0
Hephraak 60 6 14535 1553 -88 1057 +88 99 -2 15 63 40 +10 0

Skills comparison

Roric Wyrmbane

Wyrmslayer Hammer

Formula: 1.75*ATK
Formula: 0.15*MAX_STAMINA
Attacks 1 enemy 2 times. Each hit has a 40% chance of placing a [Stun] debuff for 1 turn. Each hit will fill this Champion’s Turn Meter by 15% if the target is not under a [Stun] debuff after the hit.

Dragon Rage

Formula: 3.5*ATK
Formula: 0.75*MAX_STAMINA
Attacks 1 enemy. Has an 80% chance of decreasing the target's Turn Meter by 75%. If this skill fully depletes the target's Turn Meter, also has an 80% chance of placing a [Stun] debuff on all other enemies for 1 turn.
Cooldown: 3

Scale Breaker

Formula: 4.7*ATK
Attacks 1 enemy. Will ignore 50% of the target’s DEF. [Passive Effect] Will always use this Skill instead of the default Skill when counterattacking. This Skill will not be blocked by [Block Active Skills] debuffs.
Cooldown: 4

Titan's End [P]

Formula: 0.15*DMG_MUL
Formula: -0.15*DMG_MUL
Immune to [Stun] debuffs. Deals 15% more damage to Bosses and receives 15% less damage from them.
Hephraak

Hephraak's Grin

Formula: 2.2*ATK
Formula: 2.2*ATK
Attacks 1 enemy. Places an extra hit if this attack is critical.

Hephraak's Scorn

Formula: 3.6*ATK
Formula: -0.15
Formula: 3.6*ATK
Formula: -0.15
Attacks all enemies. Places an extra hit on targets with less than 50% HP after the first hit. Each hit will ignore 15% of the target’s DEF.
Cooldown: 4

Megalomania

Places a 50% [Increase ATK] buff and a 30% [Increase C. RATE] buff on this Champion for 3 turns, then grants an Extra Turn.
Cooldown: 6

Prince of Pride [P]

Whenever an ally is killed by an enemy, instantly activates the Hephraak's Scorn skill. Will not put the skill on cooldown. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.
Cooldown: 5