Sachi vs Zinogre Blademaster

Overall comparison

HERO Fraction Element Type Rarity Aura
Sachi Shadowkin Force Support Epic -
Zinogre Blademaster Shadowkin Magic Attack Legendary Speed 30%
Place: Dungeons

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Sachi 60 6 14865 1222 1090 102 15 50 30 0
Zinogre Blademaster 60 6 17340 +2475 1465 +243 958 -132 104 +2 15 63 +13 30 10 +10

Skills comparison

Sachi

Sickle Sweep

Formula: 2.65*ATK
Attacks all enemies. Has a 40% chance of placing a 50% [Decrease ACC] debuff for 2 turns.

Heart Pierce

Formula: 4.7*ATK
Attacks 1 enemy. Has a 75% chance of placing a 30% [Decrease C.RATE] debuff and a [Leech] debuff for 2 turns.
Cooldown: 3

Shadow Ambush

Formula: 4.9*ATK
Formula: 0.2*MAX_STAMINA
Places a 50% [Increase ATK] buff on all allies for 2 turns, then attacks 1 enemy. Fills the Turn meters of all allies by 20% if this attack is critical.
Cooldown: 5

False Death [P]

Formula: 0.3*TRG_HP
Revives a random ally with 30% HP whenever this Champion kills an enemy. Has a 50% chance of placing a [Fear] debuff on all enemies for 1 turn whenever an ally is revived.
Zinogre Blademaster

Blade Combo

Formula: 1.2*ATK
Attacks 1 enemy 3 times. Each hit has a 30% chance of placing a 25% [Weaken] debuff for 2 turns.

Blade Strike

Formula: 1.4*ATK
Formula: 0.05*MAX_STAMINA
Attacks 1 enemy 4 times. Each hit increases this Champion’s Turn Meter by 5%. Also places a 30% [Increase SPD] buff on all allies for 2 turns.
Cooldown: 4

Blade Spin

Formula: 1.5*ATK
Formula: 1.5*ATK
Attacks 1 enemy 4 times. Before attacking, places a 50% [Increase ATK] buff on this Champion for 2 turns. The first and the second hit each have a 75% chance of placing a [Leech] debuff for 2 turns. The third and the fourth hit each have a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns.
Cooldown: 4

Zinogre Essence [P]

Formula: DMG_MUL*(1-HP_PERC)
Formula: DMG_MUL*(1-HP_PERC)
Formula: -DEALT_DMG+CUR_HP-1
Formula: 0.5*HP
[Passive Effect] Increases the damage this Champion deals by 1% for every 1% of HP lost (stacks up to 50%). This increased damage doubles if a target is under a [Decrease DEF] debuff. [Active Effect] Prevents this Champion's death and keeps them alive on 1 HP when hit by a fatal hit. If this skill prevents this Champion's death, heals them by 50% of their MAX HP. Will not prevent this Champion's death if they are under a [Heal Reduction] debuff.
Cooldown: 4