Samar Gemcursed vs Pelops the Victor

Overall comparison

HERO Fraction Element Type Rarity Aura
Samar Gemcursed Dwarves Spirit HP Legendary HP 30%
Place: All battles
Pelops the Victor Argonites Spirit HP Legendary Resist 60
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Samar Gemcursed 60 6 21480 936 1211 98 15 60 80 0
Pelops the Victor 60 6 22800 +1320 749 -187 1310 +99 97 -1 15 50 -10 50 -30 10 +10

Skills comparison

Samar Gemcursed

Crystal Flesh

Formula: 0.25*HP
Formula: 0.15*MAX_STAMINA
Formula: 0.15*DEALT_DMG
Attacks 1 enemy. Heals by 15% of the damage inflicted if this Champion has 50% HP or less. Fills this Champion’s Turn Meter by 15% if he has more than 50% HP.

Emerald Curse

Formula: 0.35*HP
Formula: (ABS(HP_PERC-REL_TRG_HP_PERC)*DMG_MUL)+(ABS(BUFF_COUNT-REL_TRG_BUFF_COUNT)/10*DMG_MUL)
Attacks 1 enemy. Inflicts bonus damage equal to the difference in HP percentage levels between this Champion and the target (+1% damage for every 1% difference). Inflicts bonus damage equal to the difference in number of buffs on this Champion and the target (+10% damage per buff).
Cooldown: 4

Boon Subversion

Formula: 0.2*HP
Formula: 0.2*HP
Attacks all enemies. Has an 80% chance of stealing 2 random buffs before attacking. Places an extra hit on enemies that have any buffs left.
Cooldown: 5

Diamond Skin [P]

Formula: -DEALT_DMG
[Passive Effect] Places a [Block Damage] buff on this Champion for 1 turn at the start of each Round. [Active Effect] Blocks incoming damage and places a [Block Damage] buff on this Champion for 1 turn when they receive a hit that would drop their HP below 30%.
Cooldown: 4
Pelops the Victor

Triumphant Blow

Formula: 0.25*HP
Attacks 1 enemy. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns. This debuff cannot be resisted or blocked if the target is under a [HP Burn] debuff.

Gorgoa's Bane

Formula: 0.4*HP
Formula: 0.4*HP
Formula: (0.1*(DebuffsLifetimeSumOnHero(producerId)+DebuffsLifetimeSumOnHero(relationTargetId)))*DMG_MUL
Formula: (0.1*(DebuffsLifetimeSumOnHero(producerId)+DebuffsLifetimeSumOnHero(relationTargetId)))*DMG_MUL
Attacks 1 enemy. Will ignore 50% of the target’s DEF if the target is under a [HP Burn] debuff. The damage inflicted by this skill increases by 10% for every turn remaining on any debuffs on this Champion and the target (stacks up to 200%). If the damage inflicted by this skill is less than 50% of the target’s MAX HP, steals all buffs from the target and places a [Stun] debuff on them for 2 turns. These effects cannot be resisted if the target is under a [HP Burn] debuff.
Cooldown: 4

Victor's Bounty

Formula: -0.2*DMG_MUL
[Active Effect] Places a 50% [Increase ATK] buff and a [Magma Shield] buff on all allies for 2 turns. The value of the [Magma Shield] is equal to 30% of this Champion’s MAX HP. Also places a [Taunt] buff on this Champion for 2 turns. [Passive Effect] Decreases the damage all allies receive by 20% while this Champion is not under a [Decrease DEF] debuff. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.
Cooldown: 4

Master of Games [P]

This Champion is immune to [Stun], [HP Burn], and [Petrification] debuffs. Whenever an enemy attacks this Champion, has a 100% chance of placing a [HP Burn] debuff on that enemy for 2 turns. The chance decreases to 50% if this Champion is under a [Decrease DEF] debuff. Occurs once per enemy skill. Whenever an enemy attacks this Champion, also has a 50% chance of placing a [Petrification] debuff on that enemy for 1 turn. The chance decreases to 25% if this Champion is under a [Decrease DEF] debuff. Occurs once per enemy skill.