Scion vs Emic Trunkheart

Overall comparison

HERO Fraction Element Type Rarity Aura
Scion Demonspawn Magic Attack Epic Crit rate 24%
Place: Dungeons
Emic Trunkheart Sylvan Watchers Void HP Legendary HP 30%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Scion 60 6 13875 1409 969 102 15 60 30 0
Emic Trunkheart 60 6 23130 +9255 848 -561 1189 +220 105 +3 15 50 -10 50 +20 0

Skills comparison

Scion

Nightmare Khopesh

Formula: 3.5*ATK
Attacks 1 enemy. Has a 20% chance of placing a [Block Active Skills] debuff for 1 turn.

Evil Seed

Formula: 6*ATK
Attacks 1 enemy. Places a [Block Buffs] debuff and a 100% [Heal Reduction] debuff for 2 turns. Will ignore any [Shield] buffs.
Cooldown: 4

Crawling Chaos

Formula: 3.8*ATK
Removes all debuffs from this Champion, then attacks all enemies. Places a 50% [Increase ATK] buff and a 30% [Increase C. DMG] buff on this Champion for 1 turn after attacking.
Cooldown: 4

Incarnate [P]

Enemies under [Block Active Skills], [Block Buffs], and [Heal Reduction] debuffs cannot decrease this Champion’s Turn Meter.
Emic Trunkheart

Earthroot Tendril

Formula: 0.24*HP
Formula: 0.25*SHIELDS_SUM_VALUE
Formula: 0.25*TRG_SHIELDS_SUM_VALUE
Attacks 1 enemy. Increases the value of all [Shield] buffs on this Champion by 25%. Also increases the value of any [Shield] buffs on the ally with the lowest HP by 25%. The increased value of the [Shield] buffs cannot exceed 10,000 HP.

Vinequake

Formula: 0.27*HP
Attacks all enemies. Places a [Shield] buff on all allies equal to 30% of this Champion's MAX HP for 2 turns. Decreases the cooldown of all ally skills, except this Champion’s, by 1 turn.
Cooldown: 4

Trunkheart's Sanctuary

Places an [Unkillable] buff on all allies for 2 turns. Also places a [Taunt] buff and a [Shield] buff on this Champion for 2 turns. The value of the [Shield] is equal to 30% of this Champion’s MAX HP.
Cooldown: 6

Entanglement [P]

Formula: 0.2*DMG_MUL
When attacked while under a [Shield] buff, has a 50% chance of increasing the cooldown of a random skill on the attacker by 2 turns. Occurs once per attack. Whenever an ally’s HP drops below 20%, increases the damage dealt by that ally by 20%.