Seducer vs Vallaryn the Equalizer

Overall comparison

HERO Fraction Element Type Rarity
Seducer Undead Hordes Void Defence Rare
Vallaryn the Equalizer Undead Hordes Magic Attack Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Seducer 60 6 16185 628 1321 95 15 50 40 0
Vallaryn the Equalizer 60 6 14865 -1320 1531 +903 1057 -264 99 +4 15 63 +13 30 -10 10 +10

Skills comparison

Seducer

Lulling Touch

Formula: 2.4*DEF
Attacks 1 enemy. Has a 30% chance of placing a [Sleep] debuff for 1 turn.

Disorienting Blast

Formula: 3.6*DEF
Attacks all enemies. Has a 75% chance of placing a 25% [Decrease ATK] debuff for 2 turns.
Cooldown: 3

Twisted Devotion

Places a 30% [Increase DEF] buff on all allies for 2 turns and a [Block Debuffs] buff on all allies for 2 turns.
Cooldown: 5

Selfless Partner

Places a 50% [Ally Protection] buff on all allies for 2 turns. Places a [Block Damage] buff on this Champion for 1 turn. [Only available when Temptress is on the same team.]
Cooldown: 5
Vallaryn the Equalizer

Violent Harmony

Formula: 1.9*ATK
Formula: 0.2*DEALT_DMG
Attacks 1 enemy 2 times. Each hit heals this Champion by 20% of the damage inflicted. Each hit also has a 50% chance of placing a 100% [Heal Reduction] debuff for 2 turns.

Precise Intervention

Formula: 3.9*ATK
Attacks all enemies. Has a 75% chance of placing a 25% [Weaken] debuff and a [Leech] debuff on all enemies for 2 turns.
Cooldown: 4

Outcome Assured

Formula: 2.8*ATK
Formula: -0.15
Formula: -0.3
Attacks 1 enemy 2 times. Before attacking, removes all debuffs from this Champion & swaps HP with the target. Will ignore 15% of the target’s DEF. Will ignore 30% of the target’s DEF and any [Shield] buffs instead, if this Champion’s current HP is greater than the target’s.
Cooldown: 4

My True Purpose [P]

[Active Effect] Decreases the cooldown of one of this Champion’s skills by 2 turns whenever this Champion loses 30% or more HP from an enemy skill in a single turn. [Passive Effect] This Champion counterattacks with their default skill each time an enemy is healed by a skill. Occurs once per turn.
Cooldown: 3