Septimus vs Skink

Overall comparison

HERO Fraction Element Type Rarity Aura
Septimus Banner Lords Spirit Attack Legendary Attack 30%
Place: All battles
Skink Lizardmen Magic Attack Rare Attack 30%
Place: All battles
Element: Magic

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Septimus 60 6 13710 1674 991 102 15 63 30 0
Skink 60 6 13380 -330 1310 -364 826 -165 93 -9 15 57 -6 30 0

Skills comparison

Septimus

Behead

Formula: 3.6*ATK
Attacks 1 enemy. Will ignore 30% of the target's DEF. Grants an Extra Turn and resets the cooldown on this Champion's Holy Sword skill if the target is killed. The cooldown will be reset even if this attack is a counterattack.

Holy Sword

Formula: 3.5*ATK+0.1*TRG_HP
Attacks all enemies. Will ignore [Shield] and [Block Damage] buffs. Damage increases according to enemies' MAX HP.
Cooldown: 3

Giant Killer [P]

Formula: DMG_MUL*0.3
Has a 30% chance of increasing the duration of all debuffs on the target by 1 turn whenever this Champion attacks. This effect cannot be resisted. The damage inflicted by this Champion's skills increases by 30% if the enemy's MAX HP is higher than this Champion's MAX HP.
Skink

Slippery Strike

Formula: 3*ATK
Attacks 1 enemy. Will ignore [Block Damage] and [Shield] buffs.

Withering Poison

Formula: 5.5*ATK
Attacks 1 enemy. Has a 50% chance of placing a 30% [Decrease DEF] debuff for 2 turns. Places a 50% [Heal Reduction] debuff for 2 turns if the target has a [Decrease DEF] debuff.
Cooldown: 4

Catalyze

Formula: 5.5*ATK
Formula: 5.5*ATK
Attacks 1 enemy. The hit is critical if the target has a [Heal Reduction] debuff.
Cooldown: 4