Sepulcher Sentinel vs Akemtum

Overall comparison

HERO Fraction Element Type Rarity Aura
Sepulcher Sentinel Knight Revenant Force Defence Epic Defence 25%
Place: All battles
Akemtum Skinwalkers Void Attack Epic Speed 18%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Sepulcher Sentinel 60 6 16185 903 1321 98 15 50 45 0
Akemtum 60 6 16020 -165 1354 +451 881 -440 98 15 50 30 -15 15 +15

Skills comparison

Sepulcher Sentinel

Sword of Withering

Formula: 3.3*DEF
Attacks 1 enemy. Has a 40% chance of placing a 50% [Decrease ATK] debuff for 2 turns.

Sepulcher Shield

Places a 60% [Increase DEF] buff and a [Block Debuffs] buff on all allies for 2 turns.
Cooldown: 5

Untouched By Death [P]

Formula: -1*DMG_MUL
Has a 25% chance of completely blocking incoming damage when an ally is attacked. Occurs once per turn. Will only block damage for the targeted ally if multiple allies are attacked at the same time.
Cooldown: 1
Akemtum

Noxious Claws

Formula: 1.1*ATK
Attacks 1 enemy 3 times. Each hit has a 40% chance of placing a 5% [Poison] debuff for 2 turns. If the target is under a [Hex] debuff, each hit also has a 40% chance of applying a [Debuff Spread] effect, taking 1 random debuff from the target and placing it on all enemies.

Immortal Malison

Formula: 1*ATK
Attacks all enemies 3 times. Each hit has a 60% chance of increasing the duration of any [Hex] debuffs on enemies by 1 turn. If enemies are not under a [Hex] debuff, each hit has a 60% chance of placing a [Hex] debuff for 2 turns.
Cooldown: 5

Hex Blood [P]

Formula: DEALT_DMG
Has an 80% chance of inflicting damage from one [Poison] debuff to enemies under a [Hex] debuff whenever their allies receive damage from [Poison] debuffs.