Shaman vs Narma the Returned

Overall comparison

HERO Fraction Element Type Rarity
Shaman Orcs Force Support Epic
Narma the Returned Knight Revenant Magic Support Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Shaman 60 6 17505 1112 1024 106 15 50 30 0
Narma the Returned 60 6 19815 +2310 1002 -110 1255 +231 105 -1 15 50 30 20 +20

Skills comparison

Shaman

Dispelling Blow

Formula: 4.2*ATK
Attacks 1 enemy. Has a 25% chance of removing 1 random buff from the target.

Exploit Weakness

Formula: 5.1*ATK
Attacks 1 enemy. Places a 15% [Increase C. RATE] buff on all allies for 2 turns.
Cooldown: 4

Recall

Formula: 0.5*TRG_HP
Revives an ally with 50% of their HP. Places a [Shield] buff on the target equal to 20% of the target's HP.
Cooldown: 7
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Narma the Returned

Hell Crescent

Formula: 4.9*ATK
Attacks 1 enemy. Has a 50% chance of increasing the duration of all debuffs on the target by 1 turn.

Weirding Dance

Formula: 6.5*ATK
Formula: 0.25*HP
Attacks 1 enemy. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 3 turns. Also has a 75% chance of placing a [Leech] debuff on all enemies for 2 turns. Then instantly activates all [Poison] debuffs on all enemies. Heals all allies by 25% of this Champion's MAX HP.
Cooldown: 5

Toxin Trance

Formula: 6.8*ATK
Attacks 1 enemy. Has a 75% chance of placing three 5% [Poison] debuffs and a 25% [Poison Sensitivity] debuff for 3 turns. If the initial target is already under 3 or more debuffs, places three 5% [Poison] debuffs and a 25% [Poison Sensitivity] debuff on all enemies for 3 turns instead.
Cooldown: 5

Caustic Rebuttal [P]

Formula: (EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)<5)*(-0.05*DMG_MUL)*EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)+(EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)>=5)*(-0.25*DMG_MUL)
Whenever an ally is attacked, has a 25% chance of placing a 5% [Poison] debuff on the attacker for 2 turns. Whenever this Champion is attacked, the chance increases to 50%. Enemies under [Poison] debuffs inflict 5% less damage per each [Poison] debuff on them (stacks up to 25%). If there are multiple Champions on the team with this skill, only one will activate.