Signy of Highshield vs King Garog

Overall comparison

HERO Fraction Element Type Rarity Aura
Signy of Highshield Banner Lords Magic HP Epic -
King Garog Orcs Force Attack Legendary -

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Signy of Highshield 60 6 20640 749 1178 97 15 50 45 0
King Garog 60 6 16020 -4620 1564 +815 947 -231 105 +8 15 63 +13 40 -5 0

Skills comparison

Signy of Highshield

Platebreaker

Formula: 0.12*HP
Formula: 0.2*DEALT_DMG
Attacks 1 enemy 2 times. Each hit has a 25% chance of placing a 50% [Decrease RES] debuff for 2 turns. Each hit also heals this Champion by 20% of the damage inflicted.

Highshield's Defiance

Formula: 0.24*HP
Attacks all enemies. Before attacking, has a 75% chance of removing 1 random debuff from all allies. After the attack, has a 75% chance of removing a random buff from all enemies.
Cooldown: 4

Just Cause

Places a 50% [Increase RES] buff and a 30% [Reflect Damage] buff on all allies for 2 turns.
Cooldown: 6

Hero of the People [P]

When this Champion is under a [Reflect Damage] buff and an enemy attempts to place a debuff, has a 20% chance to reflect the debuff back onto the attacker.
King Garog

Gigantic Cleavers

Formula: 1.8*ATK
Formula: (relationChance+0.25)/relationChance
Attacks 1 enemy 2 times. Has a 50% chance of placing a [Stun] debuff for 1 turn. The chance increases to 75% if the target's Turn Meter is equal to or higher than 50%.

Hack to Bits

Formula: 1.5*ATK
Attacks 1 enemy 4 times. Each hit will ignore 20% of the target's DEF. Each critical hit has a 50% chance to decrease the cooldown of the Gore Maker skill by 1 turn.
Cooldown: 4

Gore Maker

Formula: 4*ATK
Formula: -0.05*BUFF_COUNT
Attacks all enemies. Will ignore 20% of each target's DEF. Will ignore a further 5% of DEF for each buff on this Champion.
Cooldown: 5

War Machine [P]

Formula: 6*KILLED_ENEMIES_WHOLE_BATTLE
Formula: 0.07*B_CRD*KILLED_ENEMIES_WHOLE_BATTLE
Formula: 0.3*MAX_STAMINA
Increases this Champion's SPD by 6 (stacks up to 30) and C. DMG by 7% (stacks up to 35%) for each enemy this Champion kills in a Round. Will not reset if this Champion is killed. Whenever an enemy Champion is revived, fills this Champion's Turn Meter by 30% for each revived enemy, then places a 50% [Increase ATK] buff and a 30% [Increase C. DMG] buff on this Champion for 1 turn.