Sikara vs Alice the Wanderer

Overall comparison

HERO Fraction Element Type Rarity Aura
Sikara Barbarians Magic Support Epic -
Alice the Wanderer The Sacred Order Magic Attack Legendary Attack 30%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Sikara 60 6 19485 804 1200 101 15 50 30 15
Alice the Wanderer 60 6 16020 -3465 1443 +639 1068 -132 99 -2 15 63 +13 30 10 -5

Skills comparison

Sikara

Followup Volley

Formula: 5.4*ATK
Formula: 0.25*MAX_STAMINA
Attacks 1 enemy. Fills this Champion’s Turn Meter by 25% if this attack is critical.

Aura Puncture

Formula: 1.4*ATK
Attacks all enemies 3 times. Each hit has a 40% chance of removing 1 random buff from the target.
Cooldown: 5

Enfeebling Tips

Formula: 4.3*ATK
Attacks all enemies. Has a 60% chance of placing a 25% [Weaken] debuff for 2 turns.
Cooldown: 6

Devoted Sister [P]

Formula: 0.75*HP
Revives this Champion with 75% HP when killed. [Only available when Alika is on the same team.]
Cooldown: 7
Alice the Wanderer

Vorpal Sword

Formula: 1.7*ATK
Formula: 1.7*ATK
Attacks 1 enemy 2 times. Places an extra hit if the target has any active skills on cooldown. Each hit has an 80% chance of decreasing the duration of a random buff on the target by 1 turn.

Clockwork Cyclone

Formula: 4.2*ATK
Formula: 0.15*MAX_STAMINA
Formula: 0.15*MAX_STAMINA
Formula: 0.3*MAX_STAMINA
Attacks all enemies. Has a 75% chance of increasing the cooldowns of all enemy skills by 2 turns. Also has a 75% chance of decreasing each target’s Turn Meter by 15%. If at least one of a target’s skills has its cooldown increased to the max, decreases their Turn Meter by 30% instead.
Cooldown: 4

Queenslayer

Formula: 5*ATK
Formula: 5*ATK
Attacks 1 enemy. Will ignore 20% of the target’s DEF. If the initial target is killed, also attacks the enemy with the lowest HP. Will also ignore 20% of the target’s DEF.
Cooldown: 4

Tick Tock [P]

Formula: 0.03*DMG_MUL*relationTargetCooldownsSum
[Passive Effect] Whenever this Champion attacks, inflicts 3% more damage to each target for each turn remaining on all of their skills' cooldowns. The bonus damage is counted individually for each target. [Active Effect] Resets the cooldown of one of this Champion’s skills each time they kill an enemy. Occurs once per skill.
Cooldown: 3