Sinesha vs Androc the Glorious

Overall comparison

HERO Fraction Element Type Rarity Aura
Sinesha Knight Revenant Force Support Epic HP 31%
Place: Crypts
Androc the Glorious Banner Lords Spirit Defence Mythical Defence 35%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Sinesha 60 6 17340 892 1255 101 15 50 30 0
Androc the Glorious 60 6 20640 +3300 859 -33 1619 +364 110 +9 15 50 50 +20 0

Skills comparison

Sinesha

Burning Wave

Formula: 3*ATK
Formula: 3*ATK
Attacks all enemies. Places an extra hit on enemies with less than 50% HP after the first hit.

Vaporize

Formula: 6.9*ATK
Formula: TRG_HP*0.25
Attacks 1 enemy. Puts the target's skills on cooldown. Heals the ally with the lowest HP by 25%.
Cooldown: 4

Immortality

Formula: 0.1*TRG_HP
Equalizes the HP of all allies. The HP levels of all allies will be brought up to the level of the ally with the highest HP. Then heals the target ally by 10% of their MAX HP.
Cooldown: 6
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Androc the Glorious

Pride's Bite

Formula: 3.3*DEF
Attacks 1 enemy. Places a 60% [Increase DEF] buff on all allies for 1 turn.

Radiant Claw

Formula: 3.5*DEF
Formula: 0.04*REL_TRG_HP*increasedTurnsCountByRelation
Attacks all enemies. Increases the duration of all ally buffs by 1 turn. Also heals all allies by 4% of their MAX HP for every buff on them that had its duration increased.
Cooldown: 4

Rock of Werinbur

Formula: (0.15*MAX_STAMINA)
Places a 50% [Increase RES] buff, a 25% [Strengthen] buff, and a 15% [Continuous Heal] buff on all allies for 2 turns. Places an additional 15% [Continuous Heal] buff on all allies with less than 50% HP for 2 turns. Also fills the Turn Meter of all allies by 15%.
Cooldown: 5

Metamorph

Formula: 1
Transforms this Champion into their Alternate Form. Then grants an Extra Turn.
Cooldown: 4

Knights of the Wild [P]

Formula: 10*BuffsCountOnTeam(allyTeamId)
Formula: 0.05*MAX_STAMINA
Increases each ally's RES by 10 for each buff on all allies. Critical hits inflicted by allies fill the Turn Meters of all allies by 5%. Occurs once per skill. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.