Sinesha vs Edward Kenway

Overall comparison

HERO Fraction Element Type Rarity Aura
Sinesha Knight Revenant Force Support Epic HP 31%
Place: Crypts
Edward Kenway Banner Lords Force Attack Legendary -

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Sinesha 60 6 17340 892 1255 101 15 50 30 0
Edward Kenway 60 6 15195 -2145 1575 +683 991 -264 101 15 63 +13 30 10 +10

Skills comparison

Sinesha

Burning Wave

Formula: 3*ATK
Formula: 3*ATK
Attacks all enemies. Places an extra hit on enemies with less than 50% HP after the first hit.

Vaporize

Formula: 6.9*ATK
Formula: TRG_HP*0.25
Attacks 1 enemy. Puts the target's skills on cooldown. Heals the ally with the lowest HP by 25%.
Cooldown: 4

Immortality

Formula: 0.1*TRG_HP
Equalizes the HP of all allies. The HP levels of all allies will be brought up to the level of the ally with the highest HP. Then heals the target ally by 10% of their MAX HP.
Cooldown: 6
- -
Edward Kenway

Privateer Blitz

Formula: ATK*1.35
Formula: 0.15*MAX_STAMINA
Formula: 0.25*MAX_STAMINA
Attacks 1 enemy 3 times. Each hit has a 75% chance of decreasing the target’s Turn Meter by 15%. Each hit will decrease the target’s Turn Meter by 25% instead if the attack is critical. This effect cannot be resisted if this Champion is under a [Veil] or [Perfect Veil] buff.

Fan The Hammer

Formula: ATK*2.15
Formula: 0.2*MAX_STAMINA
Formula: 0.2*MAX_STAMINA
Formula: ATK*2.15
Attacks all enemies 2 times. The first hit steals all buffs from all enemies and decreases each enemy's Turn Meter by 20%. This effect cannot be resisted if this Champion is under a [Veil] or [Perfect Veil] buff. The second hit has a 75% chance of placing a [Sleep] debuff on all enemies for 1 turn. This debuff will ignore any [Block Debuffs] buffs if the attack is critical. This effect cannot be resisted if this Champion is under a [Veil] or [Perfect Veil] buff.
Cooldown: 4

Between The Eyes

Formula: ATK*6.5
Attacks 1 enemy. Before attacking, places a [Perfect Veil] buff on this Champion, as well as any other Assassins on the team for 2 turns. Will ignore [Shield], [Stone Skin], and [Block Damage] buffs. Places a [Block Revive] debuff if the target is killed.
Cooldown: 5

Everything Is Permitted [P]

Formula: 2*ATK
Whenever an enemy’s HP drops below 25% after receiving damage from any Assassin, they receive additional bonus damage proportional to this Champion’s ATK. This bonus damage will ignore 100% of the target’s DEF and cannot be critical.

Keelhaul [P]

Formula: 0.2*DMG_MUL
Formula: 0.2*MAX_STAMINA
Each hit inflicted by this Champion has a 50% chance of placing a 100% [Ensnare] debuff on their target for 2 turns. Whenever this Champion kills an enemy, places a 100% [Ensnare] debuff on all other enemies for 2 turns and decreases their Turn Meter by 20%. These effects cannot be resisted if this Champion is under a [Veil] or [Perfect Veil] buff. This Champion inflicts 20% more damage against targets under [Ensnare] debuffs.