Sinesha vs Vallaryn the Equalizer

Overall comparison

HERO Fraction Element Type Rarity Aura
Sinesha Knight Revenant Force Support Epic HP 31%
Place: Crypts
Vallaryn the Equalizer Undead Hordes Magic Attack Legendary Attack 28%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Sinesha 60 6 17340 892 1255 101 15 50 30 0
Vallaryn the Equalizer 60 6 14865 -2475 1531 +639 1057 -198 99 -2 15 63 +13 30 10 +10

Skills comparison

Sinesha

Burning Wave

Formula: 3*ATK
Formula: 3*ATK
Attacks all enemies. Places an extra hit on enemies with less than 50% HP after the first hit.

Vaporize

Formula: 6.9*ATK
Formula: TRG_HP*0.25
Attacks 1 enemy. Puts the target's skills on cooldown. Heals the ally with the lowest HP by 25%.
Cooldown: 4

Immortality

Formula: 0.1*TRG_HP
Equalizes the HP of all allies. The HP levels of all allies will be brought up to the level of the ally with the highest HP. Then heals the target ally by 10% of their MAX HP.
Cooldown: 6
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Vallaryn the Equalizer

Violent Harmony

Formula: 1.9*ATK
Formula: 0.2*DEALT_DMG
Attacks 1 enemy 2 times. Each hit heals this Champion by 20% of the damage inflicted. Each hit also has a 50% chance of placing a 100% [Heal Reduction] debuff for 2 turns.

Precise Intervention

Formula: 3.9*ATK
Attacks all enemies. Has a 75% chance of placing a 25% [Weaken] debuff and a [Leech] debuff on all enemies for 2 turns.
Cooldown: 4

Outcome Assured

Formula: 2.8*ATK
Formula: -0.15
Formula: -0.3
Attacks 1 enemy 2 times. Before attacking, removes all debuffs from this Champion & swaps HP with the target. Will ignore 15% of the target’s DEF. Will ignore 30% of the target’s DEF and any [Shield] buffs instead, if this Champion’s current HP is greater than the target’s.
Cooldown: 4

My True Purpose [P]

[Active Effect] Decreases the cooldown of one of this Champion’s skills by 2 turns whenever this Champion loses 30% or more HP from an enemy skill in a single turn. [Passive Effect] This Champion counterattacks with their default skill each time an enemy is healed by a skill. Occurs once per turn.
Cooldown: 3