Solanar the Gleaming vs Stokk the Broken

Overall comparison

HERO Fraction Element Type Rarity Aura
Solanar the Gleaming High Elves Void Attack Legendary Attack 33%
Place: All battles
Stokk the Broken Ogryn Tribes Spirit Support Legendary Speed 20%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Solanar the Gleaming 60 6 14700 1608 991 105 15 63 30 0
Stokk the Broken 60 6 20145 +5445 1079 -529 1156 +165 103 -2 15 50 -13 30 20 +20

Skills comparison

Solanar the Gleaming

Solar Surge

Formula: 2.5*ATK
Formula: 2.5*ATK
Attacks all enemies. This attack is always critical if Noldua the Gloaming is on the same team. Has a 60% chance of placing a [Fatigue] debuff on all enemies for 1 turn. [Passive Effect] Has an 80% chance to counterattack with this skill whenever an enemy gets an Extra Turn, has an [Instant Turn] effect activated, or whenever an enemy changes Form. Has a 15% chance to counterattack with this skill whenever an enemy has their Turn Meter increased.

Blazing Force

Formula: 6*ATK
Formula: 6*ATK
Formula: -0.1*BUFF_COUNT
Formula: -0.1*BUFF_COUNT
Attacks 1 enemy. This attack is always critical if Noldua the Gloaming is in the same team. Will ignore 10% of the target's DEF for each buff on this Champion. This Champion is immune to all debuffs while this skill is not on cooldown. Whenever an enemy attempts to place a debuff on this Champion while this skill is not on cooldown, this Champion gains a random buff instead. This effect does not work against Bosses.
Cooldown: 4

Unfettered Radiance

Formula: MAX_STAMINA
Formula: -CHANGED_STAMINA_AMOUNT
Formula: 6*ATK
Formula: 6*ATK
Formula: -0.75*DMG_MUL
Attacks 1 enemy. Before attacking, steals all buffs and 100% Turn Meter from the target if they are not under a [Stone Skin] buff. This effect cannot be resisted. This attack is always critical if Noldua the Gloaming is on the same team. Will ignore [Stone Skin] buffs. This Champion receives 75% less damage on enemy Extra Turns or [Instant Turn]s while this skill is not on cooldown. While this skill is on cooldown, reduces the cooldown by 1 turn whenever an enemy receives an Extra Turn, has an [Instant Turn] activated on them, or has their Turn Meter increased. Occurs once per turn.
Cooldown: 4

Scholar Of Sun [P]

Formula: 0.5*CurrentHealMultiplier
Formula: -CurrentHealMultiplier
Formula: 1*HP
Formula: 1*MAX_STAMINA
Whenever an enemy receives healing, has a 100% chance to reduce the amount of healing received to zero. This Champion will receive that healing instead. If Noldua the Gloaming is on the same team, enemies will receive damage equal to the amount of healing instead. This effect does not work against Bosses. Once per Round, if this Champion is dead, revives this Champion with 100% HP and 100% Turn Meter when their last living ally is killed. Then places a [Magma Shield] buff on this Champion for 2 turns. The value of the [Magma Shield] is equal to 300% of this Champion’s MAX HP. If Noldua the Gloaming is on the same team, this buff is protected.
Stokk the Broken

Doom Flasks

Formula: 2.4*ATK
Attacks 1 enemy 2 times. Each hit has a 25% chance of increasing the duration of all [Poison] and [HP Burn] debuffs on the target by 1 turn.

Volatile Mixture

Formula: 2.2*ATK
Formula: 2.2*ATK
Formula: 0.03*REL_TRG_HP*(EffectsOfKindForceTickedBySkillOnRelationTargetCurrentTurnCount(ContinuousDamage_KindId)+EffectsOfKindForceTickedBySkillOnRelationTargetCurrentTurnCount(AoEContinuousDamage_KindId))
Formula: 0.2*MAX_STAMINA
Attacks all enemies 2 times. The first hit instantly activates one tick of all [Poison] and [HP Burn] debuffs on all enemies, and one tick of all [Continuous Heal] buffs on all allies. The second hit has a 75% chance of destroying each target's MAX HP by 3% for each [Poison] and [HP Burn] debuff activated on them by this skill (stacks up to 60%). Then fills the Turn Meters of all allies by 20%.
Cooldown: 5

Vengefire Flood

Formula: 4.4*ATK
Attacks all enemies. Has an 80% chance of placing two 5% [Poison] debuffs on all enemies for 2 turns. If any targets are under a [HP Burn] debuff, places three 5% [Poison] debuffs and a 25% [Weaken] debuff on them for 2 turns instead. Also places two 15% [Continuous Heal] buffs on all allies for 2 turns.
Cooldown: 5

Rigged To Blow [P]

Formula: 0.1*DMG_MUL
The damage inflicted by [Poison] and [HP Burn] debuffs will ignore [Block Damage] and [Unkillable] buffs. Whenever allies attack enemies with destroyed MAX HP, increases the damage dealt by 10%. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.
-