Souldrinker vs Armanz the Magnificent

Overall comparison

HERO Fraction Element Type Rarity Aura
Souldrinker Demonspawn Force Attack Epic -
Armanz the Magnificent Barbarians Magic Support Legendary Speed 28%
Place: Arena

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Souldrinker 60 6 17340 1299 848 97 15 60 30 0
Armanz the Magnificent 60 6 19320 +1980 1167 -132 1123 +275 108 +11 15 50 -10 30 20 +20

Skills comparison

Souldrinker

Razing Hand

Formula: 4.6*ATK
Attacks 1 enemy. Decreases [Bomb] debuff detonation countdowns by 1 turn.

Raining Fire

Formula: 2.3*ATK
Attacks 3 times at random. Decreases [Bomb] debuff detonation countdowns by 1 turn.
Cooldown: 5

Magma Blast

Formula: 2.2*ATK
Attacks all enemies 2 times. Each hit has a 75% chance of placing a [Bomb] that detonates after 3 turns.
Cooldown: 4

Set Ablaze [P]

Places two [Bomb] debuffs on each enemy that detonate after 2 turns when this Champion dies. The damage dealt by the [Bomb] debuffs is based on this Champion's ATK.
Cooldown: 5
Armanz the Magnificent

Wyrd Blade

Formula: 4*ATK
Formula: 0.1*MAX_STAMINA*increasedCooldownCountByRelatedEffect
Attacks 1 enemy. Has a 35% chance of increasing the cooldown of a random active skill by 2 turns. Fills this Champion’s Turn Meter by 10% for each turn added to the cooldown.

Greatest Hits

Formula: 4.2*ATK
Formula: REL_TRG_STAMINA
Formula: -CHANGED_STAMINA_AMOUNT
Attacks all enemies. Steals all the Turn Meter of each target, except enemies under [Sheep] debuffs. Also places a [Stun] debuff for 1 turn on all enemies not under a [Sheep] debuff.
Cooldown: 4

For My Next Trick!

Formula: 1
Formula: 0.05*MAX_STAMINA*unappliedBuffsCountFromEnemyTeamByRelation
Places a [Sheep] debuff on an enemy for 1 turn. This debuff cannot be blocked. Then, has a 75% chance of removing all buffs from all enemies. Fills this Champion’s Turn Meter by 5% for each buff removed.
Cooldown: 5

Master of Ceremonies [P]

Formula: 0.1*MAX_STAMINA*increasedCooldownCountByRelatedEffect
Formula: 0.1*MAX_STAMINA*increasedCooldownCountByRelatedEffect
Whenever a [Sheep] debuff is removed or expires on an enemy, increase the cooldown of a random active skill on that enemy to its max. Fills this Champion’s Turn Meter by 10% for each turn added to the cooldown. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.