Souldrinker vs Praeva the Slitherer

Overall comparison

HERO Fraction Element Type Rarity Aura
Souldrinker Demonspawn Force Attack Epic -
Praeva the Slitherer Demonspawn Force Support Legendary Speed 20%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Souldrinker 60 6 17340 1299 848 97 15 60 30 0
Praeva the Slitherer 60 6 21975 +4635 947 -352 1167 +319 110 +13 15 50 -10 40 +10 0

Skills comparison

Souldrinker

Razing Hand

Formula: 4.6*ATK
Attacks 1 enemy. Decreases [Bomb] debuff detonation countdowns by 1 turn.

Raining Fire

Formula: 2.3*ATK
Attacks 3 times at random. Decreases [Bomb] debuff detonation countdowns by 1 turn.
Cooldown: 5

Magma Blast

Formula: 2.2*ATK
Attacks all enemies 2 times. Each hit has a 75% chance of placing a [Bomb] that detonates after 3 turns.
Cooldown: 4

Set Ablaze [P]

Places two [Bomb] debuffs on each enemy that detonate after 2 turns when this Champion dies. The damage dealt by the [Bomb] debuffs is based on this Champion's ATK.
Cooldown: 5
Praeva the Slitherer

Bolt of Affliction

Formula: 5.1*ATK
Attacks 1 enemy. Transfers all debuffs from this Champion to the target. This effect cannot be resisted if this Champion is under 3 or more debuffs.

Malignant Energy

Formula: 0.25*HP
Heals all allies by 25% of this Champion’s MAX HP. Then places a 60% [Increase DEF] buff and a 30% [Increase SPD] buff on all allies for 2 turns.
Cooldown: 5

Seed of Corruption

Formula: 1*TRG_HP
Formula: 0.5*MAX_STAMINA
Revives a single ally with 100% HP and 50% Turn Meter. Fully resets the cooldowns of all of their skills.
Cooldown: 6

Sacrificial Servant [P]

Formula: 0.1+(0.02*DEBUFF_COUNT)
At the start of this Champion's turn, transfers 1 debuff from each ally to this Champion. Will not transfer [Stun], [Sleep], [Freeze], [Provoke], [Fear], [True Fear], [Petrification], or [Sheep] debuffs. This effect cannot be resisted or blocked. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead. At the end of this Champion’s turn, fills the Turn Meters of all allies by 10% and an additional 2% for each debuff on this Champion. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.