Souldrinker vs Starsage Galathir

Overall comparison

HERO Fraction Element Type Rarity Aura
Souldrinker Demonspawn Force Attack Epic -
Starsage Galathir High Elves Force Support Mythical Resist 80
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Souldrinker 60 6 17340 1299 848 97 15 60 30 0
Starsage Galathir 60 6 22305 +4965 1013 -286 1354 +506 115 +18 15 50 -10 50 +20 0

Skills comparison

Souldrinker

Razing Hand

Formula: 4.6*ATK
Attacks 1 enemy. Decreases [Bomb] debuff detonation countdowns by 1 turn.

Raining Fire

Formula: 2.3*ATK
Attacks 3 times at random. Decreases [Bomb] debuff detonation countdowns by 1 turn.
Cooldown: 5

Magma Blast

Formula: 2.2*ATK
Attacks all enemies 2 times. Each hit has a 75% chance of placing a [Bomb] that detonates after 3 turns.
Cooldown: 4

Set Ablaze [P]

Places two [Bomb] debuffs on each enemy that detonate after 2 turns when this Champion dies. The damage dealt by the [Bomb] debuffs is based on this Champion's ATK.
Cooldown: 5
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Starsage Galathir

Astral Storm

Formula: 3.5*ATK
Formula: 0.1*MAX_STAMINA
Formula: 0.05*MAX_STAMINA
Attacks all enemies. Fills the Turn Meters of all allies by 10%. Also fills the Turn Meter of each ally by an extra 5% if they have any active buffs placed on them by this Champion.

Stellar Embryo

Formula: 0.25*HP
Formula: 0.15*MAX_STAMINA
Removes all debuffs from all allies, then heals them by 25% of this Champion’s MAX HP. Also fills the Turn Meters of all allies by 15%, and places a [Block Debuffs] buff on them for 2 turns.
Cooldown: 4

Part the Veil

Formula: 0.5*TRG_HP
Formula: 0.5*MAX_STAMINA
Revives all dead allies with 50% HP and 50% Turn Meter. Also places a [Perfect Veil] buff on all allies, except this Champion, for 2 turns.
Cooldown: 6

Metamorph

Formula: 1
Transforms this Champion into their Alternate Form. Then grants an Extra Turn.
Cooldown: 4

Eternal Beyonder [P]

Formula: -0.05*DMG_MUL*(RES/100)
[Passive Effect] This Champion receives 5% less damage for each 100 RES on this Champion (stacks up to 25%). [Active Effect] Prevents this Champion's death and keeps them alive on 1 HP when receiving fatal damage, then equalizes their HP. The HP level of this Champion will be brought up to the average HP level of the team.
Cooldown: 3