Souldrinker vs Theodosia the Disgraced

Overall comparison

HERO Fraction Element Type Rarity Aura
Souldrinker Demonspawn Force Attack Epic -
Theodosia the Disgraced Undead Hordes Force Support Mythical Speed 25%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Souldrinker 60 6 17340 1299 848 97 15 60 30 0
Theodosia the Disgraced 60 6 22470 +5130 925 -374 1432 +584 115 +18 15 50 -10 50 +20 0

Skills comparison

Souldrinker

Razing Hand

Formula: 4.6*ATK
Attacks 1 enemy. Decreases [Bomb] debuff detonation countdowns by 1 turn.

Raining Fire

Formula: 2.3*ATK
Attacks 3 times at random. Decreases [Bomb] debuff detonation countdowns by 1 turn.
Cooldown: 5

Magma Blast

Formula: 2.2*ATK
Attacks all enemies 2 times. Each hit has a 75% chance of placing a [Bomb] that detonates after 3 turns.
Cooldown: 4

Set Ablaze [P]

Places two [Bomb] debuffs on each enemy that detonate after 2 turns when this Champion dies. The damage dealt by the [Bomb] debuffs is based on this Champion's ATK.
Cooldown: 5
-
Theodosia the Disgraced

Serpentia's Storm

Formula: 0.27*HP
Formula: 0.05*HP
Formula: ((0.05*aliveAlliesCount)+(0.025*aliveEnemiesCount))*MAX_STAMINA
Attacks 1 enemy. Heals all allies by 5% of this Champion’s MAX HP. Fills this Champion’s Turn Meter by 5% per each alive ally, and by an additional 2.5% per each alive enemy.

Deranged Fortitude

Removes all debuffs from all allies, then places a [Perfect Veil] buff on all allies, except this Champion, for 2 turns. Places a [Stone Skin] buff on this Champion for 1 turn.
Cooldown: 4

Unnatural Regeneration

Formula: 0.5*TRG_HP
Formula: 0.5*MAX_STAMINA
Revives all dead allies with 50% HP and 50% Turn Meter. Places an [Unkillable] buff on all allies for 2 turns.
Cooldown: 6

Metamorph

Formula: 1
Transforms this Champion into their Alternate Form. Then grants an Extra Turn.
Cooldown: 4

Heinous Protection [P]

Formula: HeroCounterWithId(1)+1
Formula: HeroCounterWithId(1)*0
Formula: -DMG_MUL*((1-REL_TRG_HP_PERC)/2)
Every 7 turns, equalizes the HP of all allies. The HP levels of all allies will be brought to the average HP level of the team. Allies will receive 1% less damage for every 2% of HP lost (stacks up to 25%). If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.