Souldrinker vs Xena: Warrior Princess

Overall comparison

HERO Fraction Element Type Rarity Aura
Souldrinker Demonspawn Force Attack Epic -
Xena: Warrior Princess Barbarians Force Attack Legendary Attack 33%
Place: Arena

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Souldrinker 60 6 17340 1299 848 97 15 60 30 0
Xena: Warrior Princess 60 6 15690 -1650 1542 +243 1046 +198 100 +3 15 63 +3 40 +10 0

Skills comparison

Souldrinker

Razing Hand

Formula: 4.6*ATK
Attacks 1 enemy. Decreases [Bomb] debuff detonation countdowns by 1 turn.

Raining Fire

Formula: 2.3*ATK
Attacks 3 times at random. Decreases [Bomb] debuff detonation countdowns by 1 turn.
Cooldown: 5

Magma Blast

Formula: 2.2*ATK
Attacks all enemies 2 times. Each hit has a 75% chance of placing a [Bomb] that detonates after 3 turns.
Cooldown: 4

Set Ablaze [P]

Places two [Bomb] debuffs on each enemy that detonate after 2 turns when this Champion dies. The damage dealt by the [Bomb] debuffs is based on this Champion's ATK.
Cooldown: 5
Xena: Warrior Princess

Sword of Redemption

Formula: 1.8*ATK
Formula: -0.03*REL_TRG_BUFF_COUNT
Attacks 1 enemy 2 times. Will ignore 3% of the target’s DEF for each buff on the target. Will also ignore [Shield] buffs if the target is under 2 or more buffs or debuffs.

Chakram Cyclone

Formula: 4*ATK
Formula: -0.05*REL_TRG_BUFF_COUNT
Formula: 0.2*MAX_STAMINA
Formula: -CHANGED_STAMINA_AMOUNT
Formula: 0.2*MAX_STAMINA
Formula: -CHANGED_STAMINA_AMOUNT
Attacks all enemies. Will ignore 5% of the target’s DEF for each buff on the target. Steals 20% of the Turn Meter from each enemy. This effect cannot be resisted if the target is under 2 or more buffs or debuffs.
Cooldown: 4

Whip of Destiny

Formula: 4.1*ATK
Formula: -0.1*REL_TRG_BUFF_COUNT
Attacks all enemies. Will ignore 10% of the target’s DEF for each buff on the target. Resets the cooldown of this skill if it kills 2 or more enemies.
Cooldown: 5

For the Greater Good! [P]

Formula: 0.1*B_ATK*COOLDOWNABLE_SKILLS_USED_COUNT_CURRENT_ROUND
Formula: MAX_STAMINA
[Passive Effect] Increases this Champion’s ATK by 10% every time they use an active skill (stacks up to 100%). Resets each Round. Also has a 50% chance of randomly changing this Champion’s weak hits to normal, strong, or critical hits. The chance increases to 100% when attacking enemies under 2 or more buffs or debuffs. [Active Effect] Fills this Champion’s Turn Meter by 100% and places a 50% [Increase ATK] buff on this Champion for 1 turn whenever 8 or more buffs are placed on the enemy team in a single turn.
Cooldown: 3