Souldrinker vs Yakarl the Scourge

Overall comparison

HERO Fraction Element Type Rarity Aura
Souldrinker Demonspawn Force Attack Epic -
Yakarl the Scourge Barbarians Void Attack Legendary Attack 33%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Souldrinker 60 6 17340 1299 848 97 15 60 30 0
Yakarl the Scourge 60 6 16350 -990 1597 +298 892 +44 95 -2 15 63 +3 30 10 +10

Skills comparison

Souldrinker

Razing Hand

Formula: 4.6*ATK
Attacks 1 enemy. Decreases [Bomb] debuff detonation countdowns by 1 turn.

Raining Fire

Formula: 2.3*ATK
Attacks 3 times at random. Decreases [Bomb] debuff detonation countdowns by 1 turn.
Cooldown: 5

Magma Blast

Formula: 2.2*ATK
Attacks all enemies 2 times. Each hit has a 75% chance of placing a [Bomb] that detonates after 3 turns.
Cooldown: 4

Set Ablaze [P]

Places two [Bomb] debuffs on each enemy that detonate after 2 turns when this Champion dies. The damage dealt by the [Bomb] debuffs is based on this Champion's ATK.
Cooldown: 5
Yakarl the Scourge

Axe of Allwinter

Formula: 1.8*ATK
Formula: -0.25
Attacks 1 enemy 2 times. Each hit has a 40% chance of placing a [Freeze] debuff for 1 turn. Will ignore 25% of the target's DEF against targets under [Freeze] debuffs.

Blizzard Rider

Formula: 6*ATK
Formula: MAX_STAMINA
Formula: -CHANGED_STAMINA_AMOUNT
Formula: -0.5
Attacks 1 enemy. Has a 75% chance of placing a 30% [Decrease SPD] debuff for 3 turns and a 75% chance of placing a [Freeze] debuff for 1 turn. Also steals 100% of the target’s Turn Meter and places a 30% [Increase SPD] buff on this Champion for 3 turns. Will ignore 50% of the target’s DEF against targets under [Freeze] debuffs.
Cooldown: 4

Glaciate

Formula: 3.8*ATK
Attacks all enemies. Has a 75% chance of placing a [Freeze] debuff for 1 turn. This chance increases to 100% against targets with 75% or more Turn Meter. This debuff cannot be resisted by targets with 75% or more Turn Meter.
Cooldown: 5

Lord of Ice [P]

Formula: (0.1*DMG_MUL*AllyTeamAppliedEffectsTotalCountOfKind(Freeze_KindId))+(0.1*DMG_MUL*EnemyTeamAppliedEffectsTotalCountOfKind(Freeze_KindId))
Formula: (-0.1*DMG_MUL*AllyTeamAppliedEffectsTotalCountOfKind(Freeze_KindId))+(-0.1*DMG_MUL*EnemyTeamAppliedEffectsTotalCountOfKind(Freeze_KindId))
[Passive Effect] Increases the damage this Champion inflicts by 10% for each Champion in battle under a [Freeze] debuff. Also decreases the damage this Champion receives by 10% for each Champion in battle under a [Freeze] debuff. [Active Effect] Places an [Unkillable] buff on this Champion for 1 turn whenever they kill an enemy under a [Freeze] debuff.
Cooldown: 3