Sulfuryion vs Centurion

Overall comparison

HERO Fraction Element Type Rarity
Sulfuryion Lizardmen Void Support Legendary
Centurion Knight Revenant Void Defence Rare

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Sulfuryion 60 6 18825 1112 1211 109 15 50 30 20
Centurion 60 6 15690 -3135 793 -319 1189 -22 93 -16 15 50 40 +10 0 -20

Skills comparison

Sulfuryion

Volcanic Rend

Formula: 4*ATK
Formula: 0.15*MAX_STAMINA
Formula: 0.1*MAX_STAMINA
Attacks 1 enemy. Fills this Champion’s Turn Meter by 15%. Also fills the Turn Meters of all allies, except this Champion, by 10%, when attacking a target under a [HP Burn] debuff.

Blazing Barrier

Places a [HP Burn] debuff on all enemies for 3 turns, and instantly activates one tick of all [HP Burn] debuffs on all enemies. Then places a [Shield] buff on all allies for 2 turns equal to the damage inflicted by the [HP Burn] activation. The value of the [Shield] buff cannot exceed 25,000 HP.
Cooldown: 5

Rise From Ash

Formula: 0.5*TRG_HP
Formula: 0.4*MAX_STAMINA
Revives all dead allies with 50% HP and 40% Turn Meter. Grants an Extra Turn.
Cooldown: 7

Pyroclastic Boon [P]

Formula: 0.05*MAX_STAMINA
Fills the Turn Meters of all allies by 5% for each [HP Burn] debuff placed. Whenever a [HP Burn] debuff is activated, heals all allies by 5% of their MAX HP. Whenever a [HP Burn] debuff is activated on Skavag, Tainted Skavag, Spiderlings, or Tainted Spiderlings, heals all allies by 1% of their MAX HP. Whenever a [HP Burn] debuff is removed from an enemy, places a 50% [Decrease RES] debuff on that enemy for 1 turn. Whenever an ally is killed by an enemy under a [HP Burn] debuff, fills this Champion’s Turn Meter by 20%. Increases this Champion’s SPD by 7 for each active [HP Burn] debuff.
Centurion

Feed on Suffering

Formula: 3.5*DEF
Formula: 0.15*DEALT_DMG
Attacks 1 enemy. Heals this Champion by 15% of the damage inflicted.

Freakish Resilience

Formula: 0.3*HP
Heals this Champion by 30% of their MAX HP and places a 30% [Increase DEF] buff on this Champion for 2 turns.
Cooldown: 4

Soul Possession

Exchanges remaining HP levels with a target enemy, then equalizes the HP of all allies.
Cooldown: 5
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