Sulfuryion vs Death Hound

Overall comparison

HERO Fraction Element Type Rarity Aura
Sulfuryion Lizardmen Void Support Legendary HP 33%
Place: All battles
Death Hound Undead Hordes Magic Attack Common -

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Sulfuryion 60 6 18825 1112 1211 109 15 50 30 20
Death Hound 60 6 10740 -8085 914 -198 573 -638 94 -15 15 50 30 0 -20

Skills comparison

Sulfuryion

Volcanic Rend

Formula: 4*ATK
Formula: 0.15*MAX_STAMINA
Formula: 0.1*MAX_STAMINA
Attacks 1 enemy. Fills this Champion’s Turn Meter by 15%. Also fills the Turn Meters of all allies, except this Champion, by 10%, when attacking a target under a [HP Burn] debuff.

Blazing Barrier

Places a [HP Burn] debuff on all enemies for 3 turns, and instantly activates one tick of all [HP Burn] debuffs on all enemies. Then places a [Shield] buff on all allies for 2 turns equal to the damage inflicted by the [HP Burn] activation. The value of the [Shield] buff cannot exceed 25,000 HP.
Cooldown: 5

Rise From Ash

Formula: 0.5*TRG_HP
Formula: 0.4*MAX_STAMINA
Revives all dead allies with 50% HP and 40% Turn Meter. Grants an Extra Turn.
Cooldown: 7

Pyroclastic Boon [P]

Formula: 0.05*MAX_STAMINA
Fills the Turn Meters of all allies by 5% for each [HP Burn] debuff placed. Whenever a [HP Burn] debuff is activated, heals all allies by 5% of their MAX HP. Whenever a [HP Burn] debuff is activated on Skavag, Tainted Skavag, Spiderlings, or Tainted Spiderlings, heals all allies by 1% of their MAX HP. Whenever a [HP Burn] debuff is removed from an enemy, places a 50% [Decrease RES] debuff on that enemy for 1 turn. Whenever an ally is killed by an enemy under a [HP Burn] debuff, fills this Champion’s Turn Meter by 20%. Increases this Champion’s SPD by 7 for each active [HP Burn] debuff.
Death Hound

Neck Bite

Formula: 2.6*ATK
Formula: -1
Attacks 1 enemy. Will ignore [Shield] and [Block Damage] buffs. Will Ignore DEF if this attack is critical.

Gnaw

Formula: 7.5*DEF
Attacks 1 enemy. Places a 5% [Poison] debuff for 2 turns. Damage inflicted is proportional to DEF.
Cooldown: 3
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