Tatsu vs Celendiel the Opal Guardian

Overall comparison

HERO Fraction Element Type Rarity Aura
Tatsu Shadowkin Force Attack Legendary -
Celendiel the Opal Guardian High Elves Void Defence Legendary Defence 33%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Tatsu 60 6 14700 1553 1046 100 15 63 30 10
Celendiel the Opal Guardian 60 6 17670 +2970 782 -771 1619 +573 98 -2 15 63 40 +10 0 -10

Skills comparison

Tatsu

Transference Slash

Formula: 1.8*ATK
Formula: 0.05*MAX_STAMINA
Attacks 1 enemy 2 times. Each hit transfers a random debuff from this Champion to the target. Fills this Champion’s Turn Meter by 5% for each transferred debuff.

Wraith Explosion

Formula: 3.9*ATK
Formula: 0.1*MAX_STAMINA*AppliedDebuffsCountEnemyTeamCurrentTurn
Attacks all enemies. Has a 75% chance of placing a 50% [Decrease RES] debuff on all enemies for 2 turns and a [Sleep] debuff on all enemies for 1 turn. Fills this Champion's Turn Meter by 10% for each debuff placed.
Cooldown: 4

Purgation Blade

Formula: 2.9*ATK
Attacks 1 enemy 2 times. Before attacking, removes all debuffs from this Champion and steals all buffs from the target enemy. Places a 50% [Increase ATK] buff and a 30% [Increase C. DMG] buff on this Champion for 2 turns if this attack kills an enemy. These buffs cannot be removed.
Cooldown: 5

Heightened Senses [P]

Formula: 10*BuffsCountOnTeam(enemyTeamId)
Formula: 0.03*BuffsCountOnTeam(enemyTeamId)
Immune to [Sleep] debuffs. Increases this Champion's ACC by 10 and C. DMG by 3% for each buff on the enemy team.
Celendiel the Opal Guardian

Opal Thrust

Formula: 3*DEF
Formula: 3*DEF
Attacks 1 enemy. When counterattacking, will repeat this attack against a random enemy. Has a 50% chance of placing a [Stun] debuff for 1 turn. This debuff cannot be resisted.

Agent Of Light

Formula: 4.1*DEF
Formula: -0.25
Attacks 1 enemy. Before attacking, places a 60% [Increase DEF] buff on all allies for 2 turns, and a 15% [Shatter] buff on this Champion for 2 turns. Will ignore 25% of the target's DEF, as well as [Unkillable] and [Block Damage] buffs. Will ignore 50% of the target's DEF instead, if the target is under any [Increase DEF] or [Strengthen] buffs, [Decrease DEF], [Stun], [Fear] or [True Fear] debuffs.
Cooldown: 5

Eternal Defender

Formula: 3.4*DEF
Formula: DMG_MUL*((0.05*REL_TRG_BUFF_COUNT)+(0.05*REL_TRG_DEBUFF_COUNT))
Formula: 3.4*DEF
Formula: DMG_MUL*((0.05*REL_TRG_BUFF_COUNT)+(0.05*REL_TRG_DEBUFF_COUNT))
Attacks all enemies. Places an extra hit on enemies under any [Increase DEF], [Decrease DEF], [Strengthen], [Stun], [Fear] or [True Fear] debuffs. Will ignore any [Increase DEF] and [Strengthen] buffs. Increases the damage each enemy receives by 5% for each buff and debuff on them. (Stacks up to 100%). Places an [Unkillable] buff on all allies for 1 turn, and a [Counterattack] buff on all allies for 2 turns.
Cooldown: 6

Glittering Guardian [P]

[Passive Effect] This Champion is immune to [Decrease DEF], [Fear], [True Fear] and [Stun] debuffs. [Active Effect] Activates this Champion’s Agent Of Light skill whenever an enemy tries to place a [Decrease DEF], [Fear], [True Fear] or [Stun] debuff on this Champion. Does not set the Agent Of Light skill on cooldown.
Cooldown: 1