Theresc vs Onryo Ieyasu

Overall comparison

HERO Fraction Element Type Rarity Aura
Theresc Dark Elves Force Attack Epic Crit rate 12%
Place: All battles
Onryo Ieyasu Shadowkin Void Attack Legendary Attack 35%
Place: Arena

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Theresc 60 6 16350 1409 804 97 15 60 30 0
Onryo Ieyasu 60 6 14205 -2145 1630 +221 1002 +198 103 +6 15 63 +3 30 0

Skills comparison

Theresc

Dual Debility

Formula: 1.6*ATK
Attacks 1 enemy 2 times. Each hit has a 25% chance of increasing the duration of a random debuff by 1 turn.

Dress Down

Formula: 1.8*ATK
Attacks 1 enemy 3 times. Each hit has a 40% chance of removing 1 random buff from the target.
Cooldown: 3

Hate's Flowers

Formula: 3.9*ATK
Attacks all enemies. Has a 50% chance of placing a 50% [Decrease RES] debuff for 2 turns.
Cooldown: 5

Ruthless [P]

Formula: 0.1*DMG_MUL
Inflicts 10% more damage against targets whose RES is lower than this Champion’s ACC.
Onryo Ieyasu

Exorcism Cutter

Formula: 1.8*ATK
Formula: 1.8*ATK
Formula: 1.8*ATK
Attacks 1 enemy 2 times. Places an extra hit if the target is under a buff. Places 2 extra hits if the target is under a buff and is from the Undead Hordes Faction. Grants an Extra Turn if this attack kills an enemy. Occurs once per skill.

Violent Purification

Formula: 3*ATK
Formula: 0.1*TRG_B_HP
Formula: 0.1*DMG_MUL*(REL_TRG_DEBUFF_COUNT+REL_TRG_BUFF_COUNT)
Attacks 1 enemy 2 times. Before each hit, destroys the target’s MAX HP by 10% (stacks up to 50%). This effect does not work against Bosses. The damage inflicted by this skill increases by 10% for each buff and debuff on the target (stacks up to 100%). If the target is killed by this skill, places a [Block Revive] debuff.
Cooldown: 4

Final Vengeance

Formula: 2.4*ATK
Attacks 1 enemy 2 times. Will ignore 50% of the target’s DEF, as well as [Stone Skin], [Shield], and [Strengthen] buffs.
Cooldown: 4

Onryo's Duty [P]

Formula: 0.25*DEALT_DMG
Whenever this Champion attacks, all enemies, except the initial target, receive damage equal to 25% of the damage dealt to the initial target. This extra damage will ignore 100% of each enemy's DEF. The extra damage cannot be critical and will not trigger counterattacks.