Tomoe vs Celendiel the Opal Guardian

Overall comparison

HERO Fraction Element Type Rarity Aura
Tomoe Shadowkin Force Support Epic Speed 24%
Place: Crypts
Celendiel the Opal Guardian High Elves Void Defence Legendary Defence 33%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Tomoe 60 6 16185 1024 1200 99 15 50 30 15
Celendiel the Opal Guardian 60 6 17670 +1485 782 -242 1619 +419 98 -1 15 63 +13 40 +10 0 -15

Skills comparison

Tomoe

Stab and Grab

Formula: 4*ATK
Attacks 1 enemy. Has a 30% chance of stealing 1 random buff from the target.

Bamboozle

Formula: 3.9*ATK
Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns.
Cooldown: 4

Thick as Thieves

Formula: 0.15*MAX_STAMINA
Places a [Counterattack] buff on a target ally for 2 turns. Places a [Counterattack] buff for 3 turns instead if the ally is from the Shadowkin Faction. Then fills the Turn Meters of all allies by 15% and places a 30% [Increase C. DMG] buff on all allies for 2 turns. Also places a 30% [Increase C. RATE] buff for 2 turns on allies from the Shadowkin Faction.
Cooldown: 6

Brethren [P]

Formula: BaseChangeStaminaMultiplier*0.2
Formula: BaseHealMultiplier*0.2
Increases all heals and Turn Meter fill effects by 20% when used on allies from the Shadowkin Faction. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.
Celendiel the Opal Guardian

Opal Thrust

Formula: 3*DEF
Formula: 3*DEF
Attacks 1 enemy. When counterattacking, will repeat this attack against a random enemy. Has a 50% chance of placing a [Stun] debuff for 1 turn. This debuff cannot be resisted.

Agent Of Light

Formula: 4.1*DEF
Formula: -0.25
Attacks 1 enemy. Before attacking, places a 60% [Increase DEF] buff on all allies for 2 turns, and a 15% [Shatter] buff on this Champion for 2 turns. Will ignore 25% of the target's DEF, as well as [Unkillable] and [Block Damage] buffs. Will ignore 50% of the target's DEF instead, if the target is under any [Increase DEF] or [Strengthen] buffs, [Decrease DEF], [Stun], [Fear] or [True Fear] debuffs.
Cooldown: 5

Eternal Defender

Formula: 3.4*DEF
Formula: DMG_MUL*((0.05*REL_TRG_BUFF_COUNT)+(0.05*REL_TRG_DEBUFF_COUNT))
Formula: 3.4*DEF
Formula: DMG_MUL*((0.05*REL_TRG_BUFF_COUNT)+(0.05*REL_TRG_DEBUFF_COUNT))
Attacks all enemies. Places an extra hit on enemies under any [Increase DEF], [Decrease DEF], [Strengthen], [Stun], [Fear] or [True Fear] debuffs. Will ignore any [Increase DEF] and [Strengthen] buffs. Increases the damage each enemy receives by 5% for each buff and debuff on them. (Stacks up to 100%). Places an [Unkillable] buff on all allies for 1 turn, and a [Counterattack] buff on all allies for 2 turns.
Cooldown: 6

Glittering Guardian [P]

[Passive Effect] This Champion is immune to [Decrease DEF], [Fear], [True Fear] and [Stun] debuffs. [Active Effect] Activates this Champion’s Agent Of Light skill whenever an enemy tries to place a [Decrease DEF], [Fear], [True Fear] or [Stun] debuff on this Champion. Does not set the Agent Of Light skill on cooldown.
Cooldown: 1