Treeshield Knott vs Theodosia the Disgraced

Overall comparison

HERO Fraction Element Type Rarity Aura
Treeshield Knott Sylvan Watchers Void Support Rare Speed 15%
Place: Crypts
Theodosia the Disgraced Undead Hordes Force Support Mythical Speed 25%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Treeshield Knott 60 6 16020 947 1013 101 15 50 30 0
Theodosia the Disgraced 60 6 22470 +6450 925 -22 1432 +419 115 +14 15 50 50 +20 0

Skills comparison

Treeshield Knott

Thorned Riposte

Formula: 1.4*ATK
Attacks 1 enemy 3 times. Each hit has a 20% chance of placing a 25% [Decrease ATK] debuff for 2 turns.

Treeshield's Favor

Formula: 0.15*TRG_HP
Heals all allies by 15% of their MAX HP. Also places a 30% [Increase DEF] buff on all allies for 2 turns.
Cooldown: 5

Root Rejuvenation

Formula: 0.25*TRG_HP
Formula: 0.25*MAX_STAMINA
Revives 2 random allies with 25% HP and 25% Turn Meter. Also places a [Shield] buff on all revived allies for 2 turns, equal to 20% of their MAX HP.
Cooldown: 7
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Theodosia the Disgraced

Serpentia's Storm

Formula: 0.27*HP
Formula: 0.05*HP
Formula: ((0.05*aliveAlliesCount)+(0.025*aliveEnemiesCount))*MAX_STAMINA
Attacks 1 enemy. Heals all allies by 5% of this Champion’s MAX HP. Fills this Champion’s Turn Meter by 5% per each alive ally, and by an additional 2.5% per each alive enemy.

Deranged Fortitude

Removes all debuffs from all allies, then places a [Perfect Veil] buff on all allies, except this Champion, for 2 turns. Places a [Stone Skin] buff on this Champion for 1 turn.
Cooldown: 4

Unnatural Regeneration

Formula: 0.5*TRG_HP
Formula: 0.5*MAX_STAMINA
Revives all dead allies with 50% HP and 50% Turn Meter. Places an [Unkillable] buff on all allies for 2 turns.
Cooldown: 6

Metamorph

Formula: 1
Transforms this Champion into their Alternate Form. Then grants an Extra Turn.
Cooldown: 4

Heinous Protection [P]

Formula: HeroCounterWithId(1)+1
Formula: HeroCounterWithId(1)*0
Formula: -DMG_MUL*((1-REL_TRG_HP_PERC)/2)
Every 7 turns, equalizes the HP of all allies. The HP levels of all allies will be brought to the average HP level of the team. Allies will receive 1% less damage for every 2% of HP lost (stacks up to 25%). If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.