Truath vs Claidna

Overall comparison

HERO Fraction Element Type Rarity Aura
Truath Dark Elves Magic HP Legendary -
Claidna Sylvan Watchers Void HP Legendary HP 40%
Place: Dungeons

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Truath 60 6 22635 925 1145 101 15 50 50 0
Claidna 60 6 21315 -1320 804 -121 1354 +209 100 -1 15 50 40 -10 20 +20

Skills comparison

Truath

Staff of Liferip

Formula: 0.2*HP
Formula: 0.05*HP
Formula: 0.1*HP
Attacks 1 enemy. Heals this Champion by 5% of their MAX HP. Heals this Champion by 10% of their MAX HP instead if they have 50% HP or less.

Gaze Upon Me

Formula: 0.27*HP
Attacks all enemies. Places a [Perfect Veil] buff on all allies except this Champion for 2 turns. Also places a [Counterattack] buff and a 25% [Strengthen] buff on this Champion for 2 turns.
Cooldown: 5

Animus Infusion

Formula: 0.2*HP
Heals a target ally by 20% of this Champion's MAX HP, then balances the HP of all allies. The HP levels of all allies will be brought up to the level of the ally with the highest HP. After balancing HP, places a 50% [Ally Protection] buff on the initial target for 2 turns.
Cooldown: 4

Transmute Pain [P]

Decreases the cooldown of the Animus Infusion skill by 1 turn for every 10% of HP this Champion loses.
Cooldown: 1
Claidna

Touch of Slumber

Formula: 0.28*HP
Formula: 0.15*MAX_STAMINA
Attacks 1 enemy. Has a 80% chance of placing a [Sleep] debuff for 1 turn. Fills this Champion's Turn Meter by 15% if the [Sleep] debuff is placed.

Lost In The Woods

Formula: TotalDestroyedHPForTeam(allyTeamId)
Formula: 0.2*HP
Has a 75% chance of placing a 30% [Decrease SPD] debuff and a [Leech] debuff on all enemies for 2 turns. Restores 100% of each ally's destroyed MAX HP, then heals all allies by 20% of this Champion's MAX HP.
Cooldown: 4

Otherworld Infusion

Removes all debuffs from all allies, then places a [Block Debuffs] buff and a [Revive on Death] buff on them for 2 turns.
Cooldown: 5

Fey Monarch [P]

Formula: -1*DMG_MUL
Has a 30% chance of completely blocking the incoming damage of the first hit of an attack on a random ally. Occurs once per turn.
Cooldown: 1