Trunda Giltmallet vs Demytha

Overall comparison

HERO Fraction Element Type Rarity Aura
Trunda Giltmallet Dwarves Magic Attack Legendary Attack 36%
Place: All battles
Element: Magic
Demytha Dwarves Void Support Epic Defence 20%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Trunda Giltmallet 60 6 22800 1608 980 100 15 63 80 10
Demytha 60 6 18990 -3810 749 -859 1288 +308 102 +2 15 50 -13 30 -50 0 -10

Skills comparison

Trunda Giltmallet

Golden Mallet

Formula: 1.85*ATK
Attacks 1 enemy 2 times. Each hit has a 50% chance of placing a [Stun] debuff for 1 turn.

Cloak of Ages

Formula: 6*ATK
Formula: 0.6*DEALT_DMG
Attacks 1 enemy, then attacks all other enemies with a second hit, dealing 60% of the damage inflicted from the first hit and ignoring 50% of the target's DEF. Only the second hit of the skill ignores 50% of the target's DEF. This second hit is always normal.
Cooldown: 4

Forge Rhythm

Formula: 3*ATK
Formula: 3*ATK
Formula: ((CALCULATED_DMG*1.5<=relationTargetStoneSkinValue)*CALCULATED_DMG*(1.5-1))+((CALCULATED_DMG*1.5>relationTargetStoneSkinValue)*relationTargetStoneSkinValue*(1.5-1))
Attacks all enemies. Has a 70% chance of placing a [Stun] debuff for 1 turn. Also places a [HP Burn] debuff for 2 turns. Places an extra hit on enemies not under [Stun] debuffs. Both hits of this skill deal 50% more damage to a [Stone Skin] shield.
Cooldown: 5

Swift Justice [P]

Formula: 0.1*B_ATK*HeroCounterWithId(1)
Formula: 5*EnemyTeamAppliedEffectsTotalCountOfType(Burn)+5*EnemyTeamAppliedEffectsTotalCountOfType(Stun)
Formula: HeroCounterWithId(1)+1
This Champion's ATK increases by 10% for each [Stun] or [HP Burn] debuff this Champion places on enemies (stacks up to 50% per Round). This Champion's SPD increases by 5 for each enemy currently under a [HP Burn] or [Stun] debuff (stacks up to 15). Only counts active [HP Burn] or [Stun] debuffs.
Demytha

Fires of Old

Formula: 3.2*ATK
Attacks 1 enemy 2 times. Each hit places a [Shield] buff for 2 turns, equal to 10% of this Champion's MAX HP, on the ally with the lowest HP (except this Champion).

Light of the Deep

Formula: (0.025*TRG_HP)+((0.025*TRG_HP)*(totalIncreasedTurnsCountBySkill+totalDecreasedTurnsCountBySkill))
Increases the duration of all ally buffs by 1 turn, then decreases the duration of all ally debuffs by 1 turn. Also heals all allies by 2.5% of their MAX HP. Heals by a further 2.5% MAX HP for each turn added to or removed from the duration of buffs and debuffs by this skill.
Cooldown: 4

Channel the Bloodline

Places a [Block Damage] buff on all allies for 1 turn, and a 15% [Continuous Heal] buff on all allies for 2 turns.
Cooldown: 5
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