Urogrim vs Yakarl the Scourge

Overall comparison

HERO Fraction Element Type Rarity Aura
Urogrim Ogryn Tribes Void Support Epic Speed 20%
Place: All battles
Yakarl the Scourge Barbarians Void Attack Legendary Attack 33%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Urogrim 60 6 19155 881 1145 102 15 50 30 15
Yakarl the Scourge 60 6 16350 -2805 1597 +716 892 -253 95 -7 15 63 +13 30 10 -5

Skills comparison

Urogrim

Skullstaff

Formula: 1.5*ATK
Attacks 1 enemy 2 times. Each hit has a 25% chance of placing a 5% [Poison] debuff for 2 turns.

Tingly Tincture

Formula: 0.4*TRG_HP
Removes all debuffs from an ally, then heals them by 40% of their MAX HP.
Cooldown: 5

Bizarre Vapors

Places two 5% [Poison] debuffs on all enemies for 2 turns. Also places a 15% [Continuous Heal] buff on all allies for 2 turns.
Cooldown: 6
-
Yakarl the Scourge

Axe of Allwinter

Formula: 1.8*ATK
Formula: -0.25
Attacks 1 enemy 2 times. Each hit has a 40% chance of placing a [Freeze] debuff for 1 turn. Will ignore 25% of the target's DEF against targets under [Freeze] debuffs.

Blizzard Rider

Formula: 6*ATK
Formula: MAX_STAMINA
Formula: -CHANGED_STAMINA_AMOUNT
Formula: -0.5
Attacks 1 enemy. Has a 75% chance of placing a 30% [Decrease SPD] debuff for 3 turns and a 75% chance of placing a [Freeze] debuff for 1 turn. Also steals 100% of the target’s Turn Meter and places a 30% [Increase SPD] buff on this Champion for 3 turns. Will ignore 50% of the target’s DEF against targets under [Freeze] debuffs.
Cooldown: 4

Glaciate

Formula: 3.8*ATK
Attacks all enemies. Has a 75% chance of placing a [Freeze] debuff for 1 turn. This chance increases to 100% against targets with 75% or more Turn Meter. This debuff cannot be resisted by targets with 75% or more Turn Meter.
Cooldown: 5

Lord of Ice [P]

Formula: (0.1*DMG_MUL*AllyTeamAppliedEffectsTotalCountOfKind(Freeze_KindId))+(0.1*DMG_MUL*EnemyTeamAppliedEffectsTotalCountOfKind(Freeze_KindId))
Formula: (-0.1*DMG_MUL*AllyTeamAppliedEffectsTotalCountOfKind(Freeze_KindId))+(-0.1*DMG_MUL*EnemyTeamAppliedEffectsTotalCountOfKind(Freeze_KindId))
[Passive Effect] Increases the damage this Champion inflicts by 10% for each Champion in battle under a [Freeze] debuff. Also decreases the damage this Champion receives by 10% for each Champion in battle under a [Freeze] debuff. [Active Effect] Places an [Unkillable] buff on this Champion for 1 turn whenever they kill an enemy under a [Freeze] debuff.
Cooldown: 3