Ursine Icecrusher vs Nekhret the Great

Overall comparison

HERO Fraction Element Type Rarity Aura
Ursine Icecrusher Skinwalkers Force Defence Epic HP 25%
Place: All battles
Nekhret the Great Undead Hordes Void Defence Legendary Resist 60
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Ursine Icecrusher 60 6 17340 738 1409 93 15 50 40 0
Nekhret the Great 60 6 21480 +4140 793 +55 1354 -55 97 +4 15 50 50 +10 0

Skills comparison

Ursine Icecrusher

Ravaging Paw

Formula: 3*DEF
Attacks 1 enemy. Has a 10% chance of placing a [Block Active Skills] debuff for 1 turn.

Howling Gale

Formula: 3*DEF
Attacks all enemies. Has a 75% chance of placing a 30% [Decrease C. RATE] debuff for 2 turns.
Cooldown: 4

Shroud of Winter [P]

Formula: -0.15*DMG_MUL
Formula: 0.05*MAX_STAMINA
Decreases the damage all allies receive from critical hits by 15%. Fills this Champion’s Turn Meter by 5% whenever an enemy lands a normal, strong, or weak hit.
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Nekhret the Great

Tomb Glaive

Formula: 1.3*DEF
Attacks 1 enemy 3 times. Each hit has a 20% chance of placing a 50% [Decrease ATK] debuff for 1 turn. This effect cannot be resisted.

Legion of the Damned

Teams up with allies to attack 1 enemy. All allies under [Ally Protection] buffs placed by this Champion will join the attack. Allies joining the attack will use their default skills. Grants an Extra Turn if no enemies are killed during this attack.
Cooldown: 5

Disturbing Infusion

Places a [Block Debuffs] buff, a 50% [Ally Protection] buff, and a 25% [Strengthen] buff on an ally for 3 turns. The [Ally Protection] buff cannot be removed.
Cooldown: 4

Unsleeping Aegis [P]

Whenever an ally is attacked while under an [Ally Protection] buff placed by this Champion, places a [Shield] buff on the ally equal to 30% of this Champion's MAX HP for 2 turns. Occurs only if the ally does not already have a [Shield] buff placed by this Champion. Also decreases the cooldown of this Champion's Legion of the Damned skill by 2 turns if the [Shield] buff is placed.

Arise My Minions [P]

Places a [Block Debuffs] buff and a 25% [Strengthen] buff for 3 turns on the ally with the lowest MAX HP at the start of each Round. Also places a 50% [Ally Protection] buff on them for 6 turns. The [Ally Protection] buff cannot be removed.