Ursine Ironhide vs Sepulcher Sentinel

Overall comparison

HERO Fraction Element Type Rarity Aura
Ursine Ironhide Skinwalkers Force Defence Epic -
Sepulcher Sentinel Knight Revenant Force Defence Epic Defence 25%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Ursine Ironhide 60 6 19320 793 1222 94 15 50 45 0
Sepulcher Sentinel 60 6 16185 -3135 903 +110 1321 +99 98 +4 15 50 45 0

Skills comparison

Ursine Ironhide

Confounding Crush

Formula: 4.2*DEF
Attacks 1 enemy. Has a 35% chance of increasing the cooldown of one of the target's Skills by 1 turn at random.

Beat Back

Formula: 3.2*DEF
Formula: 0.05*MAX_STAMINA
Formula: 0.1*MAX_STAMINA
Attacks 1 enemy 2 times. Each hit has a 75% chance of decreasing the Turn Meter by 5%. Decreases the Turn Meter by 10% instead if the target is under a [Decrease ATK] debuff.
Cooldown: 4

Rampaging Swipe

Formula: 3.9*DEF
Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns.
Cooldown: 5

Ursine Brutality [P]

Formula: 0.075*MAX_STAMINA
Each hit has a 50% chance of decreasing the target's Turn Meter by 7.5%. Each hit also has a 50% chance of putting one of the target's Skills on cooldown if the target is under a [Decrease C. RATE] debuff.
Sepulcher Sentinel

Sword of Withering

Formula: 3.3*DEF
Attacks 1 enemy. Has a 40% chance of placing a 50% [Decrease ATK] debuff for 2 turns.

Sepulcher Shield

Places a 60% [Increase DEF] buff and a [Block Debuffs] buff on all allies for 2 turns.
Cooldown: 5

Untouched By Death [P]

Formula: -1*DMG_MUL
Has a 25% chance of completely blocking incoming damage when an ally is attacked. Occurs once per turn. Will only block damage for the targeted ally if multiple allies are attacked at the same time.
Cooldown: 1
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