Ursine Ironhide vs Tolf the Maimed

Overall comparison

HERO Fraction Element Type Rarity Aura
Ursine Ironhide Skinwalkers Force Defence Epic -
Tolf the Maimed Orcs Void HP Epic -

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Ursine Ironhide 60 6 19320 793 1222 94 15 50 45 0
Tolf the Maimed 60 6 21975 +2655 793 1046 -176 94 15 50 45 0

Skills comparison

Ursine Ironhide

Confounding Crush

Formula: 4.2*DEF
Attacks 1 enemy. Has a 35% chance of increasing the cooldown of one of the target's Skills by 1 turn at random.

Beat Back

Formula: 3.2*DEF
Formula: 0.05*MAX_STAMINA
Formula: 0.1*MAX_STAMINA
Attacks 1 enemy 2 times. Each hit has a 75% chance of decreasing the Turn Meter by 5%. Decreases the Turn Meter by 10% instead if the target is under a [Decrease ATK] debuff.
Cooldown: 4

Rampaging Swipe

Formula: 3.9*DEF
Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns.
Cooldown: 5

Ursine Brutality [P]

Formula: 0.075*MAX_STAMINA
Each hit has a 50% chance of decreasing the target's Turn Meter by 7.5%. Each hit also has a 50% chance of putting one of the target's Skills on cooldown if the target is under a [Decrease C. RATE] debuff.
Tolf the Maimed

Blade Hand Butcher

Formula: 0.21*HP
Formula: 0.3*DEALT_DMG
Attacks 1 enemy 2 times. Each hit heals this Champion by 30% of the damage inflicted. This attack cannot be critical.

Cut Wide Open

Formula: 0.32*HP
Formula: 1*HP
Attacks 1 enemy. When not attacking Bosses, inflicts pure damage and decreases the target’s HP to 50%. Inflicts damage based on this Champion’s MAX HP instead and places a [Stun] debuff for 1 turn if the target already has less than 50% HP. Inflicts damage based on this Champion’s MAX HP when attacking Bosses. This attack cannot be critical.
Cooldown: 4

Skill 63703 name

Formula: (TRG_CUR_HP+TRG_SHIELDS_SUM_VALUE)-(0.5*TRG_HP)
Skill 6666612 description

Armor Cracker [P]

Formula: 0.5*TRG_SHIELDS_SUM_VALUE
Formula: -(ShieldChangesWholeBattleBySkillWithId(63704))
Decreases the values of all enemy [Shield] buffs by 50% at the start of every turn, then increases this Champion’s MAX HP by the same amount (up to 25% of their MAX HP).