Urticata vs Elegaius

Overall comparison

HERO Fraction Element Type Rarity
Urticata Demonspawn Spirit Attack Epic
Elegaius Undead Hordes Magic Support Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Urticata 60 6 12555 1409 1057 97 15 50 30 15
Elegaius 60 6 22305 +9750 881 -528 1211 +154 106 +9 15 50 30 20 +5

Skills comparison

Urticata

Mephitic Spines

Formula: 1.6*ATK
Attacks 1 enemy 2 times. Each hit has a 30% chance of increasing the duration of 2 [Poison] debuffs by 1 turn.

Poison Agonist

Formula: 1.8*ATK
Attacks 1 enemy 3 times. Each hit has a 30% chance of placing a 25% [Poison Sensitivity] debuff for 2 turns.
Cooldown: 3

Wretched Nexus

Formula: 1.7*ATK
Attacks 4 times at random. Each hit has a 50% chance of placing a [Hex] debuff for 2 turns.
Cooldown: 4

Blood Borne [P]

Whenever either this Champion or an ally lands a critical hit on an enemy under a [Hex] debuff, has a 10% chance of placing a 5% [Poison] debuff on the enemy for 1 turn.
Elegaius

Spirits of Spite

Formula: 0.18*HP
Attacks 1 enemy. Has a 50% chance of placing a [Block Active Skills] debuff for 2 turns.

Dead Stop

Formula: 0.27*HP
Attacks 1 enemy. Puts the target's skills on cooldown. Also places a [Block Buffs] debuff for 2 turns. If there are any enemy Champions that share the same Affinity as the initial target, also puts all their skills on cooldown and places a [Block Buffs] debuff on them for 2 turns.
Cooldown: 4

Ghost Rage

Formula: 0.2*HP
Formula: 0.2*MAX_STAMINA+(0.1*MAX_STAMINA*removedEffectsCount)
Attacks all enemies. Has a 75% chance of removing all buffs. Also has a 75% chance of decreasing all enemies' Turn Meters by 20%. Decreases each enemy's Turn Meter by an additional 10% for each buff removed.
Cooldown: 5

Spurned by Death [P]

Formula: -DEALT_DMG+CUR_HP-1
Formula: 0.3*HP
Formula: 0.3*MAX_STAMINA
Prevents this Champion's death and keeps them alive on 1 HP when hit by a fatal hit. If this skill prevents this Champion's death, heals them by 30% of their MAX HP, fills their Turn Meter by 30%, and places a [Shield] buff on them equal to 30% of their MAX HP for 2 turns. Will not prevent this Champion's death if they are under a [Heal Reduction] debuff.
Cooldown: 5