Valkyrie vs Narma the Returned

Overall comparison

HERO Fraction Element Type Rarity
Valkyrie Barbarians Spirit Defence Legendary
Narma the Returned Knight Revenant Magic Support Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Valkyrie 60 6 17835 793 1597 104 15 50 50 0
Narma the Returned 60 6 19815 +1980 1002 +209 1255 -342 105 +1 15 50 30 -20 20 +20

Skills comparison

Valkyrie

Denigration

Formula: 1.7*ATK+0.6*DEF
Formula: 0.1*MAX_STAMINA
Attacks 1 enemy 2 times. Decreases Turn Meter by 10% on each hit if the target has any buffs.

Stand Firm

Formula: 3*DEF
Attacks all enemies. Places a [Shield] buff on all allies for 3 turns and a [Counterattack] buff on all allies for 2 turns. The value of the [Shield] and the damage inflicted are proportional to this Champion's DEF.
Cooldown: 4

Jealousy [P]

Formula: 0.1*MAX_STAMINA
Formula: 0.1*MAX_STAMINA
This Champion's Turn Meter will be increased by 10% each time an enemy Champion places a buff. Enemy Champions will have their Turn Meters decreased by 10% for each buff they receive.
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Narma the Returned

Hell Crescent

Formula: 4.9*ATK
Attacks 1 enemy. Has a 50% chance of increasing the duration of all debuffs on the target by 1 turn.

Weirding Dance

Formula: 6.5*ATK
Formula: 0.25*HP
Attacks 1 enemy. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 3 turns. Also has a 75% chance of placing a [Leech] debuff on all enemies for 2 turns. Then instantly activates all [Poison] debuffs on all enemies. Heals all allies by 25% of this Champion's MAX HP.
Cooldown: 5

Toxin Trance

Formula: 6.8*ATK
Attacks 1 enemy. Has a 75% chance of placing three 5% [Poison] debuffs and a 25% [Poison Sensitivity] debuff for 3 turns. If the initial target is already under 3 or more debuffs, places three 5% [Poison] debuffs and a 25% [Poison Sensitivity] debuff on all enemies for 3 turns instead.
Cooldown: 5

Caustic Rebuttal [P]

Formula: (EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)<5)*(-0.05*DMG_MUL)*EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)+(EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)>=5)*(-0.25*DMG_MUL)
Whenever an ally is attacked, has a 25% chance of placing a 5% [Poison] debuff on the attacker for 2 turns. Whenever this Champion is attacked, the chance increases to 50%. Enemies under [Poison] debuffs inflict 5% less damage per each [Poison] debuff on them (stacks up to 25%). If there are multiple Champions on the team with this skill, only one will activate.