Varkos Headsplitter vs Celendiel the Opal Guardian

Overall comparison

HERO Fraction Element Type Rarity Aura
Varkos Headsplitter Dark Elves Force Defence Legendary -
Celendiel the Opal Guardian High Elves Void Defence Legendary Defence 33%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Varkos Headsplitter 60 6 19485 760 1520 101 15 63 40 0
Celendiel the Opal Guardian 60 6 17670 -1815 782 +22 1619 +99 98 -3 15 63 40 0

Skills comparison

Varkos Headsplitter

Hulking Killer

Formula: 2*DEF
Formula: 2*DEF
Attacks 1 enemy 2 times. Will ignore [Unkillable] buffs. When counterattacking, will attack 3 times instead.

Murderous Fighter

Formula: 2.8*DEF
Formula: 2.8*DEF
Attacks 1 enemy 2 times. Will ignore [Block Damage] and [Shield] buffs. Whenever this Champion teams up with an ally to attack an enemy, they will use this skill. When joining an ally’s attack, will attack 3 times instead.
Cooldown: 4

Brutish Dominance

Places a 60% [Increase DEF] buff, a [Counterattack] buff, and a 15% [Shatter] buff on this Champion for 3 turns. Then grants an Extra Turn.
Cooldown: 6

Instrument of Power [P]

Has a 15% chance to join an attack whenever an ally attacks an enemy. The chance increases to 25% when an ally from the Dark Elves Faction attacks. Enemies killed by this Champion whenever they counterattack or join in an ally’s attack cannot be revived.
Celendiel the Opal Guardian

Opal Thrust

Formula: 3*DEF
Formula: 3*DEF
Attacks 1 enemy. When counterattacking, will repeat this attack against a random enemy. Has a 50% chance of placing a [Stun] debuff for 1 turn. This debuff cannot be resisted.

Agent Of Light

Formula: 4.1*DEF
Formula: -0.25
Attacks 1 enemy. Before attacking, places a 60% [Increase DEF] buff on all allies for 2 turns, and a 15% [Shatter] buff on this Champion for 2 turns. Will ignore 25% of the target's DEF, as well as [Unkillable] and [Block Damage] buffs. Will ignore 50% of the target's DEF instead, if the target is under any [Increase DEF] or [Strengthen] buffs, [Decrease DEF], [Stun], [Fear] or [True Fear] debuffs.
Cooldown: 5

Eternal Defender

Formula: 3.4*DEF
Formula: DMG_MUL*((0.05*REL_TRG_BUFF_COUNT)+(0.05*REL_TRG_DEBUFF_COUNT))
Formula: 3.4*DEF
Formula: DMG_MUL*((0.05*REL_TRG_BUFF_COUNT)+(0.05*REL_TRG_DEBUFF_COUNT))
Attacks all enemies. Places an extra hit on enemies under any [Increase DEF], [Decrease DEF], [Strengthen], [Stun], [Fear] or [True Fear] debuffs. Will ignore any [Increase DEF] and [Strengthen] buffs. Increases the damage each enemy receives by 5% for each buff and debuff on them. (Stacks up to 100%). Places an [Unkillable] buff on all allies for 1 turn, and a [Counterattack] buff on all allies for 2 turns.
Cooldown: 6

Glittering Guardian [P]

[Passive Effect] This Champion is immune to [Decrease DEF], [Fear], [True Fear] and [Stun] debuffs. [Active Effect] Activates this Champion’s Agent Of Light skill whenever an enemy tries to place a [Decrease DEF], [Fear], [True Fear] or [Stun] debuff on this Champion. Does not set the Agent Of Light skill on cooldown.
Cooldown: 1