Varkos Headsplitter vs Morrigaine

Overall comparison

HERO Fraction Element Type Rarity Aura
Varkos Headsplitter Dark Elves Force Defence Legendary -
Morrigaine Undead Hordes Magic Support Legendary Speed 19%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Varkos Headsplitter 60 6 19485 760 1520 101 15 63 40 0
Morrigaine 60 6 19815 +330 1068 +308 1189 -331 112 +11 15 50 -13 30 -10 10 +10

Skills comparison

Varkos Headsplitter

Hulking Killer

Formula: 2*DEF
Formula: 2*DEF
Attacks 1 enemy 2 times. Will ignore [Unkillable] buffs. When counterattacking, will attack 3 times instead.

Murderous Fighter

Formula: 2.8*DEF
Formula: 2.8*DEF
Attacks 1 enemy 2 times. Will ignore [Block Damage] and [Shield] buffs. Whenever this Champion teams up with an ally to attack an enemy, they will use this skill. When joining an ally’s attack, will attack 3 times instead.
Cooldown: 4

Brutish Dominance

Places a 60% [Increase DEF] buff, a [Counterattack] buff, and a 15% [Shatter] buff on this Champion for 3 turns. Then grants an Extra Turn.
Cooldown: 6

Instrument of Power [P]

Has a 15% chance to join an attack whenever an ally attacks an enemy. The chance increases to 25% when an ally from the Dark Elves Faction attacks. Enemies killed by this Champion whenever they counterattack or join in an ally’s attack cannot be revived.
Morrigaine

Haunt With Hesitation

Formula: 4.9*ATK
Attacks 1 enemy. Has a 50% chance of placing a 30% [Decrease SPD] debuff for 2 turns.

Shriek of the Banshee

Has a 75% chance of stealing all buffs from a target enemy. Also has a 75% chance of placing a [True Fear] debuff on all enemies for 1 turn. Will place a 50% [Decrease ACC] debuff for 2 turns instead if the target is a Boss.
Cooldown: 4

Velocimancy

Formula: 0.2*MAX_STAMINA
Formula: 0.2*MAX_STAMINA
Has a 75% chance of decreasing the Turn Meters of all enemies by 20%. Fills the Turn Meters of all allies by 20% and places a 30% [Increase SPD] buff on all allies for 2 turns.
Cooldown: 5

She Who Is Death [P]

At the start of each turn, places a 100% [Heal Reduction] debuff for 2 turns on the enemy with the lowest HP. This debuff cannot be removed, transferred, spread, or have its duration increased or decreased by enemies or allies.