Vasal of the Seal vs Fang Cleric

Overall comparison

HERO Fraction Element Type Rarity Aura
Vasal of the Seal Demonspawn Force HP Legendary HP 33%
Place: All battles
Fang Cleric Dark Elves Spirit Support Epic Speed 15%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Vasal of the Seal 60 6 21315 870 1288 98 15 50 40 20
Fang Cleric 60 6 18330 -2985 903 +33 1178 -110 105 +7 15 50 30 -10 0 -20

Skills comparison

Vasal of the Seal

Abyssal Seal

Formula: 0.25*HP
Attacks 1 enemy. Places a [HP Burn] debuff on the target for 2 turns if they are under a [True Fear] debuff or a [Decrease ATK] debuff. Also places a [Shield] buff on this Champion for 2 turns equal to 10% of their MAX HP.

Infernal Darkness

Formula: 0.27*HP
Attacks all enemies. Has a 75% chance of placing a [True Fear] debuff and a 50% [Decrease ATK] debuff for 2 turns.
Cooldown: 5

Daemon Possession

Balances the HP of all allies. The HP levels of all allies will be brought up to the level of the ally with the highest HP. After balancing HP, grants an Extra Turn.
Cooldown: 6

Legion of Doom [P]

Formula: -0.2*DMG_MUL
Formula: 0.2*DMG_MUL
Receives 20% less damage from Champions from the Banner Lord, High Elf, and Sacred Order Factions. If there are 2 or more Demonspawn Champions on the team alongside this Champion, increases the C. DMG of all Demonspawn Champions on the team by 20%. [C. DMG increase only works when this Champion is alive.]
Fang Cleric

Conduit Fangs

Formula: 4*ATK
Attacks 1 enemy. Has a 75% chance of transferring 1 random debuff from this Champion to the target.

Shadowy Blessings

Formula: 0.2*HP
Formula: 0.3*MAX_STAMINA
Heals an ally by 20% of this Champion’s MAX HP. Also fills the target’s Turn Meter by 30% if they are fully healed by this Skill. Places a [Veil] buff on the target for 1 turn if they are not fully healed by this Skill.
Cooldown: 3

Return to the Ranks

Formula: 0.3*TRG_HP
Formula: 0.3*MAX_STAMINA
Revives a dead ally with 30% HP, then fills their Turn Meter by 30%. Also places an [Unkillable] buff on the target for 1 turn and a 15% [Continuous Heal] buff for 2 turns.
Cooldown: 6
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