Vergis vs Eostrid Dreamsong

Overall comparison

HERO Fraction Element Type Rarity Aura
Vergis High Elves Spirit Defence Epic Defence 33%
Place: Dungeons
Eostrid Dreamsong Sylvan Watchers Force Support Legendary Speed 28%
Place: Arena

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Vergis 60 6 16020 925 1310 98 15 50 45 0
Eostrid Dreamsong 60 6 21135 +5115 1035 +110 1134 -176 115 +17 15 50 30 -15 10 +10

Skills comparison

Vergis

Pierce

Formula: 3.9*DEF
Attacks 1 enemy. Has a 40% chance of placing a 30% [Reflect Damage] buff on a random ally for 2 turns.

Aegis

Places a 15% [Continuous Heal] buff, a 30% [Increase SPD] buff, and a 30% [Reflect Damage] buff on a target ally for 3 turns. Also places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns. Places a 60% [Increase DEF] buff on this Champion for 2 turns.
Cooldown: 4

Second Wind [P]

[Passive Effect] Places a [Shield] buff on this Champion equal to 10% of their MAX HP for 2 turns whenever this Champion loses 10% or more of their MAX HP from a single hit. [Active Effect] Places a 15% [Continuous Heal] buff on this Champion for 2 turns every time their HP drops below 50%.
Cooldown: 3
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Eostrid Dreamsong

Slumberwisp

Formula: 5.4*ATK
Attacks 1 enemy. Has a 50% chance of placing a [Sleep] debuff for 1 turn. If the target is under a [Decrease SPD] or [Weaken] debuff placed by this Champion, has a 75% chance of placing a [Sleep] debuff for 1 turn instead.

Burst of Spring

Formula: 4.9*ATK
Formula: 0.15*MAX_STAMINA
Attacks all enemies. Has a 75% chance of placing a 30% [Decrease SPD] debuff and a 25% [Weaken] debuff for 2 turns. Also decreases the Turn Meters of all enemies by 15%.
Cooldown: 4

Blessed Dreamsong

Formula: 0.15*MAX_STAMINA
Places a 30% [Increase SPD] buff and a 50% [Increase ATK] buff on all allies for 3 turns. Also fills the Turn Meters of all allies by 15%. Then grants an Extra Turn.
Cooldown: 6

Lifebloom [P]

Formula: (CHANGED_STAMINA_AMOUNT/100)/2*TRG_HP
Whenever this Champion or an ally has their Turn Meter increased, heals all allies based on their MAX HP. The percentage value of the heal is equal to half of the Turn Meter increase.
Cooldown: 1