Vergis vs Godseeker Aniri

Overall comparison

HERO Fraction Element Type Rarity Aura
Vergis High Elves Spirit Defence Epic Defence 33%
Place: Dungeons
Godseeker Aniri The Sacred Order Void Defence Epic -

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Vergis 60 6 16020 925 1310 98 15 50 45 0
Godseeker Aniri 60 6 15195 -825 1046 +121 1244 -66 99 +1 15 50 45 0

Skills comparison

Vergis

Pierce

Formula: 3.9*DEF
Attacks 1 enemy. Has a 40% chance of placing a 30% [Reflect Damage] buff on a random ally for 2 turns.

Aegis

Places a 15% [Continuous Heal] buff, a 30% [Increase SPD] buff, and a 30% [Reflect Damage] buff on a target ally for 3 turns. Also places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns. Places a 60% [Increase DEF] buff on this Champion for 2 turns.
Cooldown: 4

Second Wind [P]

[Passive Effect] Places a [Shield] buff on this Champion equal to 10% of their MAX HP for 2 turns whenever this Champion loses 10% or more of their MAX HP from a single hit. [Active Effect] Places a 15% [Continuous Heal] buff on this Champion for 2 turns every time their HP drops below 50%.
Cooldown: 3
-
Godseeker Aniri

Blade of Blessings

Formula: 3.6*DEF
Formula: 0.05*TRG_HP
Attacks 1 enemy. Heal the ally with the lowest HP by 5% of their MAX HP. Cannot heal this Champion.

Quest For Meaning

Formula: 3*DEF
Formula: 0.15*TRG_HP
Attacks all enemies. Heals all allies by 15% of their MAX HP, then decreases the duration of all buffs on all enemies by 1 turn and increases the duration of all buffs on all allies by 1 turn.
Cooldown: 4

Rise of Glory

Formula: 0.5*TRG_HP
Formula: 0.5*MAX_STAMINA
Revives a dead ally with 50% HP, then fills their Turn Meter by 50% and resets the cooldowns on all their skills.
Cooldown: 7

Guardian Angel [P]

Formula: 0.1*BaseHealMultiplier
[Passive Effect] Increases the amount of healing allies receive by 10%. [Active Effect] If an ally is about to get killed by a fatal hit, preempts that hit and instantly places a [Revive On Death] buff on them for 1 turn before the damage is taken.
Cooldown: 7