Visionary vs Alice the Wanderer

Overall comparison

HERO Fraction Element Type Rarity Aura
Visionary Dark Elves Spirit Support Epic Speed 24%
Place: Dungeons
Alice the Wanderer The Sacred Order Magic Attack Legendary Attack 30%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Visionary 60 6 15360 1277 1002 98 15 50 30 15
Alice the Wanderer 60 6 16020 +660 1443 +166 1068 +66 99 +1 15 63 +13 30 10 -5

Skills comparison

Visionary

Ectoplasm

Formula: 3.2*ATK
Formula: 0.15*MAX_STAMINA
Formula: 0.15*MAX_STAMINA
Attacks 1 enemy. Has a 30% chance of decreasing the target’s Turn Meter by 15%. This chance increases to 100% if the target is under a [Decrease C. RATE] debuff or a [Decrease C. DMG] debuff.

Haunt

Formula: 3.3*ATK
Attacks all enemies. Has a 75% chance of placing a 30% [Decrease C. RATE] debuff and a 25% [Decrease C. DMG] debuff on all enemies for 2 turns.
Cooldown: 4

Dark Dealings

Formula: 0.15*MAX_STAMINA
Places a 30% [Increase C. RATE] buff and a 30% [Increase C. DMG] buff on all allies for 2 turns. Also fills the Turn Meters of all allies by 15%.
Cooldown: 4
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Alice the Wanderer

Vorpal Sword

Formula: 1.7*ATK
Formula: 1.7*ATK
Attacks 1 enemy 2 times. Places an extra hit if the target has any active skills on cooldown. Each hit has an 80% chance of decreasing the duration of a random buff on the target by 1 turn.

Clockwork Cyclone

Formula: 4.2*ATK
Formula: 0.15*MAX_STAMINA
Formula: 0.15*MAX_STAMINA
Formula: 0.3*MAX_STAMINA
Attacks all enemies. Has a 75% chance of increasing the cooldowns of all enemy skills by 2 turns. Also has a 75% chance of decreasing each target’s Turn Meter by 15%. If at least one of a target’s skills has its cooldown increased to the max, decreases their Turn Meter by 30% instead.
Cooldown: 4

Queenslayer

Formula: 5*ATK
Formula: 5*ATK
Attacks 1 enemy. Will ignore 20% of the target’s DEF. If the initial target is killed, also attacks the enemy with the lowest HP. Will also ignore 20% of the target’s DEF.
Cooldown: 4

Tick Tock [P]

Formula: 0.03*DMG_MUL*relationTargetCooldownsSum
[Passive Effect] Whenever this Champion attacks, inflicts 3% more damage to each target for each turn remaining on all of their skills' cooldowns. The bonus damage is counted individually for each target. [Active Effect] Resets the cooldown of one of this Champion’s skills each time they kill an enemy. Occurs once per skill.
Cooldown: 3