Visionary vs Samar Gemcursed

Overall comparison

HERO Fraction Element Type Rarity
Visionary Dark Elves Spirit Support Epic
Samar Gemcursed Dwarves Spirit HP Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Visionary 60 6 15360 1277 1002 98 15 50 30 15
Samar Gemcursed 60 6 21480 +6120 936 -341 1211 +209 98 15 60 +10 80 +50 0 -15

Skills comparison

Visionary

Ectoplasm

Formula: 3.2*ATK
Formula: 0.15*MAX_STAMINA
Formula: 0.15*MAX_STAMINA
Attacks 1 enemy. Has a 30% chance of decreasing the target’s Turn Meter by 15%. This chance increases to 100% if the target is under a [Decrease C. RATE] debuff or a [Decrease C. DMG] debuff.

Haunt

Formula: 3.3*ATK
Attacks all enemies. Has a 75% chance of placing a 30% [Decrease C. RATE] debuff and a 25% [Decrease C. DMG] debuff on all enemies for 2 turns.
Cooldown: 4

Dark Dealings

Formula: 0.15*MAX_STAMINA
Places a 30% [Increase C. RATE] buff and a 30% [Increase C. DMG] buff on all allies for 2 turns. Also fills the Turn Meters of all allies by 15%.
Cooldown: 4
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Samar Gemcursed

Crystal Flesh

Formula: 0.25*HP
Formula: 0.15*MAX_STAMINA
Formula: 0.15*DEALT_DMG
Attacks 1 enemy. Heals by 15% of the damage inflicted if this Champion has 50% HP or less. Fills this Champion’s Turn Meter by 15% if he has more than 50% HP.

Emerald Curse

Formula: 0.35*HP
Formula: (ABS(HP_PERC-REL_TRG_HP_PERC)*DMG_MUL)+(ABS(BUFF_COUNT-REL_TRG_BUFF_COUNT)/10*DMG_MUL)
Attacks 1 enemy. Inflicts bonus damage equal to the difference in HP percentage levels between this Champion and the target (+1% damage for every 1% difference). Inflicts bonus damage equal to the difference in number of buffs on this Champion and the target (+10% damage per buff).
Cooldown: 4

Boon Subversion

Formula: 0.2*HP
Formula: 0.2*HP
Attacks all enemies. Has an 80% chance of stealing 2 random buffs before attacking. Places an extra hit on enemies that have any buffs left.
Cooldown: 5

Diamond Skin [P]

Formula: -DEALT_DMG
[Passive Effect] Places a [Block Damage] buff on this Champion for 1 turn at the start of each Round. [Active Effect] Blocks incoming damage and places a [Block Damage] buff on this Champion for 1 turn when they receive a hit that would drop their HP below 30%.
Cooldown: 4