Vizier Ovelis vs Gurptuk Moss-Beard

Overall comparison

HERO Fraction Element Type Rarity Aura
Vizier Ovelis Dark Elves Force Attack Legendary Attack 34%
Place: Dungeons
Gurptuk Moss-Beard Ogryn Tribes Force Support Legendary Resist 50
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Vizier Ovelis 60 6 16350 1476 1013 101 15 63 40 0
Gurptuk Moss-Beard 60 6 18825 +2475 1079 -397 1244 +231 100 -1 15 50 -13 50 +10 0

Skills comparison

Vizier Ovelis

Accursed Blades

Formula: 1.3*ATK
Attacks 1 enemy 3 times. Each hit has a 35% chance of increasing the duration of all debuffs by 1 turn.

Master of Misery

Formula: 2.7*ATK
Attacks 1 enemy 2 times. Each hit has a 50% chance of placing a [Block Buffs] debuff, a 50% [Decrease ATK] debuff, and a 100% [Heal Reduction] debuff for 2 turns.
Cooldown: 4

Vizier of Poisons

Formula: 6.6*ATK
Attacks 1 enemy. Applies a [Debuff Spread] effect, taking 2 random debuffs from the target and placing them on all enemies. Places a [Perfect Veil] buff on this Champion for 3 turns if the target is under 2 or more debuffs.
Cooldown: 5

Unseen Assassin [P]

Places a [Perfect Veil] buff on this Champion for 2 turns at the start of each Round.
Gurptuk Moss-Beard

Biotic Staff

Formula: 2.2*ATK
Attacks 1 enemy 2 times. Places a 15% [Continuous Heal] buff for 1 turn on all allies under [Poison] debuffs.

Druidic Boon

Formula: 0.30*TRG_HP
Removes all debuffs except [Poison] debuffs from an ally, then heals them by 30% of their MAX HP and places a [Shield] buff on the target equal to 20% of their MAX HP for 2 turns.
Cooldown: 3

Cloud of Spores

Places three 2.5% [Poison] debuffs on all allies for 3 turns. These debuffs cannot be resisted or blocked. Also has an 80% chance of placing a [Block Buffs] debuff on all enemies for 2 turns.
Cooldown: 4

Symbiotes [P]

Formula: (0.075*DMG_MUL)*EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)
Formula: 15*EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)
Allies under [Poison] debuffs inflict 7.5% more damage for each [Poison] debuff on them, stacking up to a maximum of 30%. This damage increase applies to all of their skills. Also increases each ally's RES by 15 for each [Poison] debuff on them.