Walking Tomb Dreng vs Pelops the Victor

Overall comparison

HERO Fraction Element Type Rarity Aura
Walking Tomb Dreng Knight Revenant Spirit HP Legendary HP 30%
Place: All battles
Pelops the Victor Argonites Spirit HP Legendary Resist 60
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Walking Tomb Dreng 60 6 23130 870 1167 99 15 57 50 0
Pelops the Victor 60 6 22800 -330 749 -121 1310 +143 97 -2 15 50 -7 50 10 +10

Skills comparison

Walking Tomb Dreng

Corpsefire

Formula: 0.11*HP
Attacks 1 enemy 2 times. Instantly activates any [HP Burn] debuffs on the target after attacking.

Exalted Pyre

Formula: 0.23*HP
Attacks all enemies. Has a 75% chance of placing a [HP Burn] debuff on all enemies for 2 turns. This debuff cannot be resisted.
Cooldown: 4

Death's Balance

Formula: 0.35*HP
Formula: 0.35*HP
Equalizes the HP of all allies, then attacks 1 enemy. The HP levels of all allies will be brought up to the level of the ally with the highest HP. The attack will ignore 30% of the target's DEF if the target's current HP is equal to or lower than this Champion's current HP. Will decrease the cooldown of the Exalted Pyre skill by 1 turn if the target's current HP is higher than this Champion's current HP.
Cooldown: 5

Fortress [P]

Formula: 0.30*DEALT_DMG
Formula: 0.3*DMG_MUL
Reflects 30% of the damage this Champion receives back to the attacker if this Champion has 50% HP or more. Deals 30% more damage instead if this Champion has less than 50% HP.
Pelops the Victor

Triumphant Blow

Formula: 0.25*HP
Attacks 1 enemy. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns. This debuff cannot be resisted or blocked if the target is under a [HP Burn] debuff.

Gorgoa's Bane

Formula: 0.4*HP
Formula: 0.4*HP
Formula: (0.1*(DebuffsLifetimeSumOnHero(producerId)+DebuffsLifetimeSumOnHero(relationTargetId)))*DMG_MUL
Formula: (0.1*(DebuffsLifetimeSumOnHero(producerId)+DebuffsLifetimeSumOnHero(relationTargetId)))*DMG_MUL
Attacks 1 enemy. Will ignore 50% of the target’s DEF if the target is under a [HP Burn] debuff. The damage inflicted by this skill increases by 10% for every turn remaining on any debuffs on this Champion and the target (stacks up to 200%). If the damage inflicted by this skill is less than 50% of the target’s MAX HP, steals all buffs from the target and places a [Stun] debuff on them for 2 turns. These effects cannot be resisted if the target is under a [HP Burn] debuff.
Cooldown: 4

Victor's Bounty

Formula: -0.2*DMG_MUL
[Active Effect] Places a 50% [Increase ATK] buff and a [Magma Shield] buff on all allies for 2 turns. The value of the [Magma Shield] is equal to 30% of this Champion’s MAX HP. Also places a [Taunt] buff on this Champion for 2 turns. [Passive Effect] Decreases the damage all allies receive by 20% while this Champion is not under a [Decrease DEF] debuff. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.
Cooldown: 4

Master of Games [P]

This Champion is immune to [Stun], [HP Burn], and [Petrification] debuffs. Whenever an enemy attacks this Champion, has a 100% chance of placing a [HP Burn] debuff on that enemy for 2 turns. The chance decreases to 50% if this Champion is under a [Decrease DEF] debuff. Occurs once per enemy skill. Whenever an enemy attacks this Champion, also has a 50% chance of placing a [Petrification] debuff on that enemy for 1 turn. The chance decreases to 25% if this Champion is under a [Decrease DEF] debuff. Occurs once per enemy skill.