Warden vs Androc the Glorious

Overall comparison

HERO Fraction Element Type Rarity Aura
Warden Dark Elves Spirit Defence Epic HP 30%
Place: Arena
Androc the Glorious Banner Lords Spirit Defence Mythical Defence 35%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Warden 60 6 17340 870 1277 98 15 50 45 0
Androc the Glorious 60 6 20640 +3300 859 -11 1619 +342 110 +12 15 50 50 +5 0

Skills comparison

Warden

Deathmark

Formula: 3.5*DEF
Attacks 1 enemy. Has a 40% chance of placing a 15% [Weaken] debuff for 1 turn. Damage inflicted is proportional to DEF.

Rending Flames

Formula: 3.7*DEF
Attacks all enemies. Has a 50% chance of placing a 25% [Decrease ATK] debuff for 2 turns. Places a 30% [Increase DEF] buff on all allies for 2 turns. Damage inflicted is proportional to DEF.
Cooldown: 5

Wall of Thorns

Formula: 2*ATK+2.1*DEF
Attacks all enemies 1 time. Places a 30% [Reflect Damage] buff on all allies for 2 turns.
Cooldown: 6
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Androc the Glorious

Pride's Bite

Formula: 3.3*DEF
Attacks 1 enemy. Places a 60% [Increase DEF] buff on all allies for 1 turn.

Radiant Claw

Formula: 3.5*DEF
Formula: 0.04*REL_TRG_HP*increasedTurnsCountByRelation
Attacks all enemies. Increases the duration of all ally buffs by 1 turn. Also heals all allies by 4% of their MAX HP for every buff on them that had its duration increased.
Cooldown: 4

Rock of Werinbur

Formula: (0.15*MAX_STAMINA)
Places a 50% [Increase RES] buff, a 25% [Strengthen] buff, and a 15% [Continuous Heal] buff on all allies for 2 turns. Places an additional 15% [Continuous Heal] buff on all allies with less than 50% HP for 2 turns. Also fills the Turn Meter of all allies by 15%.
Cooldown: 5

Metamorph

Formula: 1
Transforms this Champion into their Alternate Form. Then grants an Extra Turn.
Cooldown: 4

Knights of the Wild [P]

Formula: 10*BuffsCountOnTeam(allyTeamId)
Formula: 0.05*MAX_STAMINA
Increases each ally's RES by 10 for each buff on all allies. Critical hits inflicted by allies fill the Turn Meters of all allies by 5%. Occurs once per skill. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.