Wuzgar vs Emic Trunkheart

Overall comparison

HERO Fraction Element Type Rarity Aura
Wuzgar Ogryn Tribes Spirit HP Epic -
Emic Trunkheart Sylvan Watchers Void HP Legendary HP 30%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Wuzgar 60 6 20640 881 1046 105 15 50 30 0
Emic Trunkheart 60 6 23130 +2490 848 -33 1189 +143 105 15 50 50 +20 0

Skills comparison

Wuzgar

Restorative Violence

Formula: 0.07*HP
Formula: 0.02*HP
Attacks 1 enemy 4 times. Each hit heals the ally with the lowest HP by 2% of this Champion’s MAX HP.

Shaman's Gift

Formula: 0.1*HP
Heals all allies by 10% of this Champion’s MAX HP. Also places a [Counterattack] buff on this Champion for 2 turns.
Cooldown: 6

Tusked Protection

Places a 30% [Reflect Damage] buff and a [Shield] buff equal to 20% of this Champion’s MAX HP on all allies for 2 turns.
Cooldown: 6

Ogryn Restoration [P]

Formula: 0.3*DEALT_HEAL
Restores destroyed MAX HP whenever this Champion heals themselves or an ally. The amount of HP restored is equal to 30% of the heal.
Emic Trunkheart

Earthroot Tendril

Formula: 0.24*HP
Formula: 0.25*SHIELDS_SUM_VALUE
Formula: 0.25*TRG_SHIELDS_SUM_VALUE
Attacks 1 enemy. Increases the value of all [Shield] buffs on this Champion by 25%. Also increases the value of any [Shield] buffs on the ally with the lowest HP by 25%. The increased value of the [Shield] buffs cannot exceed 10,000 HP.

Vinequake

Formula: 0.27*HP
Attacks all enemies. Places a [Shield] buff on all allies equal to 30% of this Champion's MAX HP for 2 turns. Decreases the cooldown of all ally skills, except this Champion’s, by 1 turn.
Cooldown: 4

Trunkheart's Sanctuary

Places an [Unkillable] buff on all allies for 2 turns. Also places a [Taunt] buff and a [Shield] buff on this Champion for 2 turns. The value of the [Shield] is equal to 30% of this Champion’s MAX HP.
Cooldown: 6

Entanglement [P]

Formula: 0.2*DMG_MUL
When attacked while under a [Shield] buff, has a 50% chance of increasing the cooldown of a random skill on the attacker by 2 turns. Occurs once per attack. Whenever an ally’s HP drops below 20%, increases the damage dealt by that ally by 20%.