Yoshi the Drunkard vs King Garog

Overall comparison

HERO Fraction Element Type Rarity Aura
Yoshi the Drunkard Shadowkin Force Support Legendary Speed 19%
Place: All battles
King Garog Orcs Force Attack Legendary -

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Yoshi the Drunkard 60 6 19650 1299 969 108 15 50 40 20
King Garog 60 6 16020 -3630 1564 +265 947 -22 105 -3 15 63 +13 40 0 -20

Skills comparison

Yoshi the Drunkard

Strong Booze

Formula: 4.1*ATK
Attacks 1 enemy. Has a 40% chance of placing a [Stun] debuff for 1 turn. Places a 50% [Decrease RES] debuff for 2 turns instead if the [Stun] debuff is not placed.

Flaming Spirits

Formula: 2.6*ATK
Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ACC] debuff and a [HP Burn] debuff for 2 turns.
Cooldown: 3

Battle Toast

Formula: 0.2*MAX_STAMINA
Places a 50% [Increase ATK] buff and a 50% [Increase ACC] buff on all allies for 2 turns, and fills the Turn Meters of all allies by 20%. Also has a 75% chance of placing a [True Fear] debuff on all enemies for 1 turn.
Cooldown: 5

Partier [P]

Formula: 0.05*MAX_STAMINA
Fills this Champion's Turn Meter by 5% each time an enemy receives a buff.
King Garog

Gigantic Cleavers

Formula: 1.8*ATK
Formula: (relationChance+0.25)/relationChance
Attacks 1 enemy 2 times. Has a 50% chance of placing a [Stun] debuff for 1 turn. The chance increases to 75% if the target's Turn Meter is equal to or higher than 50%.

Hack to Bits

Formula: 1.5*ATK
Attacks 1 enemy 4 times. Each hit will ignore 20% of the target's DEF. Each critical hit has a 50% chance to decrease the cooldown of the Gore Maker skill by 1 turn.
Cooldown: 4

Gore Maker

Formula: 4*ATK
Formula: -0.05*BUFF_COUNT
Attacks all enemies. Will ignore 20% of each target's DEF. Will ignore a further 5% of DEF for each buff on this Champion.
Cooldown: 5

War Machine [P]

Formula: 6*KILLED_ENEMIES_WHOLE_BATTLE
Formula: 0.07*B_CRD*KILLED_ENEMIES_WHOLE_BATTLE
Formula: 0.3*MAX_STAMINA
Increases this Champion's SPD by 6 (stacks up to 30) and C. DMG by 7% (stacks up to 35%) for each enemy this Champion kills in a Round. Will not reset if this Champion is killed. Whenever an enemy Champion is revived, fills this Champion's Turn Meter by 30% for each revived enemy, then places a 50% [Increase ATK] buff and a 30% [Increase C. DMG] buff on this Champion for 1 turn.