Zavia vs Narma the Returned

Overall comparison

HERO Fraction Element Type Rarity
Zavia Dark Elves Force Attack Legendary
Narma the Returned Knight Revenant Magic Support Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Zavia 60 6 18660 1586 749 105 15 63 30 10
Narma the Returned 60 6 19815 +1155 1002 -584 1255 +506 105 15 50 -13 30 20 +10

Skills comparison

Zavia

Transfix

Formula: 1.1*ATK
Attacks 1 enemy 3 times. Each hit has a 40% chance of placing a 5% [Poison] debuff for 2 turns.

Poison Rain

Formula: 2*ATK
Attacks all enemies 2 times. Each hit has a 50% chance of placing a 5% [Poison] debuff for 2 turns.
Cooldown: 3

Deadly Catalyst

Formula: 4.1*ATK
Attacks all enemies. Instantly activates all [Poison] debuffs on all enemies. Enemies killed by this skill cannot be revived.
Cooldown: 4

Calamitous Partner

Formula: 4*ATK
Attacks 1 enemy. Applies a [Debuff Spread] effect, taking 4 random debuffs from the target and placing them on all enemies. [Only available when Belanor is on the same team.]
Cooldown: 5
Narma the Returned

Hell Crescent

Formula: 4.9*ATK
Attacks 1 enemy. Has a 50% chance of increasing the duration of all debuffs on the target by 1 turn.

Weirding Dance

Formula: 6.5*ATK
Formula: 0.25*HP
Attacks 1 enemy. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 3 turns. Also has a 75% chance of placing a [Leech] debuff on all enemies for 2 turns. Then instantly activates all [Poison] debuffs on all enemies. Heals all allies by 25% of this Champion's MAX HP.
Cooldown: 5

Toxin Trance

Formula: 6.8*ATK
Attacks 1 enemy. Has a 75% chance of placing three 5% [Poison] debuffs and a 25% [Poison Sensitivity] debuff for 3 turns. If the initial target is already under 3 or more debuffs, places three 5% [Poison] debuffs and a 25% [Poison Sensitivity] debuff on all enemies for 3 turns instead.
Cooldown: 5

Caustic Rebuttal [P]

Formula: (EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)<5)*(-0.05*DMG_MUL)*EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)+(EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)>=5)*(-0.25*DMG_MUL)
Whenever an ally is attacked, has a 25% chance of placing a 5% [Poison] debuff on the attacker for 2 turns. Whenever this Champion is attacked, the chance increases to 50%. Enemies under [Poison] debuffs inflict 5% less damage per each [Poison] debuff on them (stacks up to 25%). If there are multiple Champions on the team with this skill, only one will activate.