Zephyr Sniper vs Cleopterix

Overall comparison

HERO Fraction Element Type Rarity Aura
Zephyr Sniper Barbarians Spirit Defence Uncommon -
Cleopterix Skinwalkers Spirit Attack Legendary -

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Zephyr Sniper 60 6 13380 617 1244 100 15 50 30 0
Cleopterix 60 6 14535 +1155 1531 +914 1079 -165 102 +2 15 63 +13 30 10 +10

Skills comparison

Zephyr Sniper

Suppressive Fire

Formula: DEF*1.9
Attacks all enemies. Has a 15% chance of increasing the cooldown of a random Skill on each target by 1 turn.

Ranger's Skill

Places a 7.5% [Continuous Heal] buff on all allies for 2 turns.
Cooldown: 5
- -
Cleopterix

Death Dive

Formula: 3.5*ATK
Attacks 1 enemy. Has a 30% chance of placing a 25% [Weaken] debuff for 2 turns. The chance increases to 50% if the target is under a [Hex] debuff. Places a [Perfect Veil] buff on this Champion for 1 turn if this attack kills an enemy under a [Hex] debuff.

Feather Barrage

Formula: 4.5*ATK
Places a 30% [Increase C. RATE] buff and a 30% [Increase C. DMG] buff on this Champion for 2 turns, then attacks all enemies. Has a 75% chance of placing a [Block Active Skills] debuff for 2 turns on targets under [Hex] debuffs.
Cooldown: 4

Sky Punishment

Formula: 4.7*ATK
Places a 50% [Increase ACC] buff on this Champion for 2 turns, then attacks all enemies. Has a 75% chance of placing a [Hex] debuff for 3 turns. Has a 100% chance of placing a [Fear] debuff for 1 turn instead on enemies under [Hex] debuffs.
Cooldown: 5

Countermand [P]

Counterattacks with the default skill every time this Champion loses 30% HP or more in a single turn. Always counterattacks when attacked if 2 or more allies are dead.