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Champions of Aura: Accuracy

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Rarity

+ Common
+ Uncommon
+ Rare
+ Epic
+ Legendary

Element

+ Void
+ Magic
+ Spirit
+ Force

Type

+ HP
+ Support
+ Attack
+ Defence

Aura

Fraction

+ Banner Lords
+ Barbarians
+ Dark Elves
+ Demonspawn
+ High Elves
+ Knight Revenant
+ Dwarves
+ Lizardmen
+ Ogryn Tribes
+ Orcs
+ The Sacred Order
+ Skinwalkers
+ Undead Hordes
+ Shadowkin
+ Sylvan Watchers

Tag

+ ABILITY-1: AoE Attack
+ ABILITY-1: Extra hit
+ Join attack
+ Damage based on enemy MAX HP

Buff

+ Ally Protection 25%
+ Ally Protection 50%
+ Block Damage
+ Block Debuffs
+ Continuous Heal 15%
+ Continuous Heal 7.5%
+ Counterattack
+ Increase ACC
+ Increase ACC
+ Increase ATK 25%
+ Increase ATK 50%
+ Increase C. DMG
+ Increase C. DMG
+ Increase C. RATE 15%
+ Increase C. RATE 30%
+ Increase DEF 30%
+ Increase DEF 60%
+ Increase RES
+ Increase SPD 15%
+ Increase SPD 30%
+ Perfect Veil
+ Reflect Damage 15%
+ Reflect Damage 30%
+ Revive On Death
+ Shield
+ Strengthen
+ Strengthen
+ Unkillable
+ Veil

Debuff

+ Block Buffs
+ Block Cooldown Skills
+ Block Passive Skills
+ Block Revive
+ Bomb
+ Decrease ACC 25%
+ Decrease ACC 50%
+ Decrease ATK 25%
+ Decrease ATK 50%
+ Decrease C. DMG
+ Decrease C. DMG
+ Decrease C. RATE
+ Decrease C. RATE
+ Decrease DEF 30%
+ Decrease DEF 60%
+ Decrease RES
+ Decrease SPD 15%
+ Decrease SPD 30%
+ Fear
+ Freeze
+ HP Burn
+ Heal Reduction 100%
+ Heal Reduction 50%
+ Hex
+ Leech
+ Petrification
+ Poison 2.5%
+ Poison 5%
+ Poison Sensitivity
+ Poison Sensitivity
+ Provoke
+ Sleep
+ Stun
+ True Fear
+ Weaken 15%
+ Weaken 25%