Acrizia vs Quintus the Triumphant

Overall comparison

HERO Fraction Element Type Rarity Aura
Acrizia Dwarves Void Attack Legendary Crit rate 19%
Place: All battles
Quintus the Triumphant Banner Lords Void Attack Legendary Attack 35%
Place: Arena

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Acrizia 60 6 15855 1476 1046 97 15 63 40 0
Quintus the Triumphant 60 6 15030 -825 1608 +132 969 -77 105 +8 15 63 30 -10 0

Skills comparison

Acrizia

Shut Down

Formula: MAX_STAMINA
Formula: -CHANGED_STAMINA_AMOUNT
Formula: MAX_STAMINA
Formula: -CHANGED_STAMINA_AMOUNT
Formula: 3*ATK
Formula: 0.05*TRG_HP
Attacks 1 enemy 2 times. Has an 80% chance of stealing 100% of the target’s Turn Meter before attacking. This effect cannot be resisted if the target has higher MAX HP than this Champion.
Cooldown: 4
- - -
Quintus the Triumphant

Encore Performance

Formula: 1.9*ATK
Formula: 1.9*ATK
Formula: 1.9*ATK
Formula: 1.9*ATK
Attacks 1 enemy. Places an extra hit if the target has no buffs. If this attack is critical, repeats the attack once.

Strip Away

Formula: 5.5*ATK
Formula: 5.5*ATK
Attacks 1 enemy. Removes all buffs, then places a 60% [Decrease DEF] debuff on the target for 2 turns before attacking. These effects cannot be resisted or blocked. Damage inflicted by this skill cannot be decreased by enemy Passive skills or Masteries, except by the Passive skills of Bosses. Damage inflicted by this skill cannot be increased by either this Champion's Masteries or ally Passive skills, except when attacking Bosses. Resets the cooldown of the [Crowd Favorite] skill if this attack kills an enemy.
Cooldown: 4

Crowd Favorite

Formula: 3.8*ATK
Attacks all enemies. Places a 50% [Increase ATK] buff and a 30% [Increase C. DMG] buff on this Champion for 3 turns before attacking. Resets the cooldown of the [Strip Away] skill if this attack kills an enemy.
Cooldown: 4

Percussion [P]

Formula: (0.1*REL_TRG_BUFF_COUNT)*REL_TRG_HP
Each of this Champion’s skills deals additional pure damage. The amount of pure damage dealt is equal to 10% of the target’s MAX HP for each buff on them. The additional pure damage dealt will ignore [Shield] buffs.